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1992 in video gaming

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A timeline of events that happened in 1992.

Corporate news

Treasure found

Treasure Co. Ltd., a Japanese game developer consisting of ex-Konami employees, is founded on June 19, 1992. The company would come to be known for extremely difficult shmup (shoot 'em up) Ikaruga, originally released for Sega Dreamcast, and Silpheed: The Lost Planet, a PlayStation 2 remake of the Sega CD shmup classic Silpheed.

Silicon Knights arrive in shining armor

Canada-based Silicon Knights is founded by Denis Dyack in July 1992 with the release of Cyber Empire for PC. Eternal Darkness: Sanity's Requiem for Nintendo GameCube is one of the company's most famous titles. Long-in-development Too Human is expected to be released in 2008 for the Xbox 360.

Top 5 publishers by European market share

The following companies were the top 5 biggest video game publishers in Europe this year by peak market share:[1]

  1. Sega - 22.9%
  2. Nintendo - 11.4%
  3. Virgin - 10.6%
  4. Electronic Arts - 7.4%
  5. U.S. Gold - 7%

Notable software releases

Unknown dates:

Famed developer Silicon Knights' first release puts the company on the map.

January:

Samus Aran ventures to the Metroids home planet in this all-new adventure.

April:

New to the classic Mario series were Yoshi and the Super Feather, a Raccoon Suit-like powerup giving Mario a cape and allowing him to fly.
With a return to the classic style of The Legend of Zelda, Link to the Past became one of the most critically acclaimed games of all time.

August:

Race karts with one of eight characters from the Mario universe.

September:

The first Mario racer comes to North America.
Innovation in dungeon design — utilizing multiple floors and basements — is just one of the new features in the third Zelda game.
Shortly before the fourth game is released in the US, the fifth game comes out in Japan.

October:

The fourth Dragon Quest role-playing game hits North America.
Boasting new skills like the Space Jump and items such as the Plasma Beam, Metroid II was initially thought to be a good game, but is now considered the weakest title in the series.

November:

Along with Sonic CD, this was the first game to feature Sonic's famous spindash.

December:


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