Codex Gamicus
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A Blurred Line
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A Blurred Line
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==Gameplay== Gameplay-wise, ''A Blurred Line'' is very similar to 16-bit console RPGs, which comes as no surprise as it has been created with the RPG Maker 2000 tool. Most of the time is spent exploring the world map or various dungeons looking for treasure and picking up random battles. These Battles use the standard battle mode of the RPG Maker 2000 and play quite similar to turn-based battle modes of typical console RPGs. Every party member can attack defend use items or special attacks. Every character has a unique special skill, the most important one being that of the main character. He can detect and absorb his enemies "Aura", which enables him to use their special attacks for the time of the battle. If he absorbs a special attack often enough, he will be able to use it permanently. To make things a little more interesting outside of battle, there are a few simple puzzles as well as some mini-games.
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Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
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