Fandom

Wikia Gaming

Acheron Design

26,928pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Acheron Design is an independent Australian game development studio, which has historically thrived on subcontracting and outsource work. Acheron Design was founded in 2004 by Lewis Strudwick and Athol Birtley. In 2006, the studio became a company, and Michael de Graaf joined the executive team. It is a member of the International Game Developers Association,[1] and the Game Developers Association of Australia.

Notable releases

Acheron Design's notable releases have largely been sports games. The company developed Brian Lara Pressure Play for the PSP, in conjunction with IR Gurus. The game was published by British publisher Codemasters in 2007, and has been a #1 seller in the UK,[2] and in Australia.[3] Acheron Design also worked on the arcade soccer simulator Striker Pro for the Buffalo company Innovative Concepts in Entertainment (ICE).

In addition, Acheron Design has worked on numerous DVD trivia board games. These have often been licensed products, from organisations such as the Australian Football League and Cricket Australia.

Awards

In 2007, Acheron Design won a special commendation in the 'Best New Startup' category at the annual Game Developers Association of Australia awards.[4] Brian Lara Pressure Play was also a finalist in the 'Best Handheld Game' category.[5]

History

In 2004, Lewis Strudwick and Athol Birtley developed and released Laboratory Mission X while studying at Melbourne University.[6] The game is a freeware title for the PC that explores unconventional control mechanisms and gameplay ideas. The studio grew and began performing outsourcing work for companies such as IR Gurus.[7] It is now combining contract work with development of original intellectual property.[6]

The name 'Acheron' comes from classical Greek mythology, where Acheron is one of the rivers in Hades. It is the Acheron across which Charon was said to ferry the newly dead to the underworld. These classical allusions are clearly reflected in the company's logo, which shows a ferryman and a lake or river of some sort.

Managing director Lewis Strudwick has suggested that the name 'Acheron' was as mispronounced as 'id Software',[8] with the preferred pronunciation being 'ak-uh-ron',[8] or 'ack-uh-ron'.

Acheron Design in the community

Acheron Design has built and maintains a game engine for simple, rapid development of 2D games. It is called the MASI engine, and provides high- and low-level functionality for game development. It is freely available using subversion, and has been used internally by Acheron Design in several projects. An overview of the engine can be found on the company's developer website.

Released games

In development

In September 2007, Film Victoria announced investment in the Acheron Design project The Nightspot.[9] According to the Film Victoria website, The Nightspot is 'a multi-platform game that gives users the freedom to create and manage their own bar however they see fit'.[10]

Further, in an interview with Australian game industry website tsumea, managing director Lewis Strudwick hinted that a 'sci-fi psychological thriller' was also in the works.[11] At a Dissecta talk dealing with DVD Trivia Games, it was also confirmed that the company is working on trivia games for the downloadable PC market.[12]

External links

References and notes

Also on Fandom

Random Wiki