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Adventure game

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Adventure games tell the story of its character or characters on a literal adventure. An adventure game is usually plot-driven, in the sense that the most distinguishing aspect of an adventure game is that, perhaps outside of minigames, the entire game follows a single uniform theme and has few or no screen/perspective changes (unlike, most apparently, RPGs). This serves to focus the player on the singular task of his or her adventure.

Two older kinds of adventure games were the text adventure and the point and click adventure, the former played screen-by-screen by typing actions into a text prompt, and the latter played by clicking different things in different orders to perform complex functions.




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