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{{GameInfobox |image = AfterBurnerNES.jpg |developer = Sega |publisher = Sega, Tengen, Sunsoft |designer = Yu Suzuki |engines = Super Scaler |jp_rel = {{Release|1986|July||JP|Arcade}}<br>{{Release|1987|December|12|JP|Master System}}<br>{{Release|1989|March|30|JP|Family Computer}}<br> {{Release|1989|April|26|JP|Sharp X68000}}<br>{{Release|1989|||JP|FM Towns}}<br>{{Release|1995|January|13|JP|32X}} |na_rel = {{Release|1987|||NA|Arcade}}<br>{{Release|1988|||NA|Commodore 64}}<br>{{Release|1989|||NA|Nintendo Entertainment System, Amiga}}<br>{{Release|1995|||NA|32X}} |eu_rel = {{Release|1988|||EU|Commodore 64}}<br>{{Release|1989|||EU|Amiga}}<br>{{Release|1995|||EU|32X}} |ww_rel = {{Release|1988|March||WW|Master System}}<br>{{Release|1989|||WW|MS-DOS}} |genre = Flight Simulator |features = Single-player |ratings = ESRB-KA |platforms = Arcade,Amiga,Commodore 64,ZX Spectrum,Family Computer,Amstrad CPC, Atari ST, Nintendo Entertainment System, Master System |media = NES Cartridge |input = Joystick, Trigger, Button, NES Controller, Sega Master System Controller |arcade system = [[Sega X Board]] }} '''After Burner''' is a 1987 arcade game released by [[Sega]]. The game was later ported to many home computers and consoles. The game is a prototype of [[After Burner II]]. The game was designed by [[Yu Suzuki]]. It runs on the [[Sega X Board]] [[arcade system board]] and uses [[2.5D|pseudo-3D]] [[Sprite (computer graphics)|sprite]]-scaling graphics. The player flies an F-14 using a specialized [[joystick]], with a moving seat corresponding to the [[Motion controller|joystick's movement]] in the sit-down [[Video game arcade cabinet|cabinet installations]]. The game spawned several sequels, including ''[[After Burner II]]'' later in 1987. The game was later updated as [[After Burner Complete]] for the [[Sega 32X]]. ==Cabinets== The game was released in three variations: a standard upright [[video game arcade cabinet]] and two cockpit versions, one that tilts left and right,<ref name="crash_arc"/> and one a rotating cockpit version. In the rotating cockpit version, the seat rotated horizontally, and the cockpit rotated vertically. ==Gallery== <gallery> Image:Afterburner2MAMI.jpg|Amiga Boxart Image:AfterBurnerFCM.jpg|Famicom Boxart Image:AfterBurnerNES.jpg|NES Boxart </gallery> {{-}} ==Reception== ===Arcade version=== In Japan, the arcade game was well received. The 1987 [[:jp:ゲーメスト大賞|''Gamest'' Awards]] gave the arcade version the award for [[Video game graphics|Best Graphics]]. It was also the runner-up for ''Gamest''{{'}}s overall [[List of Game of the Year awards|Game of the Year]] award, and also came eighth place for the [[Speech synthesis|Best Speech Synthesis]] award and sixth place for the Best Ending award.<ref name=gamest>''[[:jp:Gamest|Gamest]]'', ''The Best Game 2: Gamest Mook Vol. 112'', pp. 6-26</ref> In Europe, the arcade game was also well received. Clare Edgeley gave it a positive review in the November 1987 issue of ''[[Computer and Video Games]]'' magazine, where she stated it is a "fabulous game" that is "Stuffed full of electronics" and "flings you in four directions to [[Motion controller|simulate the movement]] of your jet aircraft." She stated, "Words can't do ''After Burner'' justice" and "you'll have to give it a shot." She concluded that, although the price of [[Pound sterling|£]]1 per [[Continue (video games)|continue]] (equivalent to £{{Inflation|UK|1|1987|r=2}} or [[United States dollar|$]]{{Inflation|US|{{To USD|{{inflation|UK|1|1987|2012|r=2}}|GBR}}|2012|r=2}} in {{currentyear}}) "is a real pain, stake a couple of quid on it and go for the flight of your life."<ref name="cvg_arc">http://www.solvalou.com/subpage/arcade_reviews/17/10/after_burner_review.html</ref> In the 1987 Christmas Special issue of ''[[Crash (magazine)|Crash]]'', Julian Rignall and Daniel Gilbert gave it a more mixed review. They stated, "Sega, maker of ''[[Super Hang-On]]'' and ''[[Out Run]]'', has just released its most impressive-looking game" yet, "an aerial-combat simulation" with "colourful and incredibly fast graphics" that is "possibly the fastest [[3D computer graphics|3-D]] yet" seen.<ref name="crash_arc">http://www.solvalou.com/subpage/arcade_reviews/76/10/after_burner_review.html</ref> They also praised the rotating cockpit cabinet which "rocks and rolls as the plane banks and moves" as "very impressive" but criticized the playability, specifically the plane handling and joystick feedback, and the "overpriced" cost of 50[[Penny|p]] per go<ref name="crash_arc"/> (equivalent to £{{Inflation|UK|0.5|1987|r=2}} or ${{Inflation|US|{{To USD|{{inflation|UK|0.5|1987|2012|r=2}}|GBR}}|2012|r=2}} in {{currentyear}}). In the February 1988 issue of ''[[The Games Machine]]'', Robin Hogg and Cameron Pound gave it a positive review, describing it as the "HOTTEST" Sega "release so far" and "an air combat coin-op of awesome proportions." They praised the "sheer speed" of the "extremely fast blasting action" as "the fastest and most violent to date" and "the layered graphics" as "extremely detailed" and "fantastic" but criticized the high price of up to £1 per play. They concluded it would "almost certainly repeat the success of" ''Out Run''.<ref>http://www.solvalou.com/subpage/arcade_reviews/20/10/after_burner_review.html</ref> Music from the soundtrack to the arcade version was included on the ''[[Your Sinclair]]'' [[cover tape]].<ref>[http://www.ysrnry.co.uk/ys36.htm Ysrnry.co.uk]</ref> ===Home versions=== The ported home versions were also well received. In Japan, the [[X68000|Sharp X68000]] [[PC game|computer game]] version won several awards from the ''[[:jp:Oh!X|Oh!X]]'' computer magazine, including the overall [[List of Game of the Year awards|Game of the Year]] award as well as awards for [[Game design|Best Game Design]], [[Porting|Best Video Game Port]], and [[Shooter game|Best Shooter]].<ref>http://www3.ocn.ne.jp/~kikux68k/x68k_ohxgamedata.html</ref> In North America, the August 1988 issue of ''[[Computer Gaming World]]'' called ''After Burner'' on the [[Master System]] [[home console]] "the first game that uses Sega's new 4[[Mebibit|MB]] technology and the enhanced graphic capabilities this added [[Computer memory|memory]] provides is abundantly obvious". It cited aircraft depicted in "remarkable detail", "spectacular" scenery, and excellent explosions.<ref name="cgw198808">{{cite news | title=Video Gaming World | work=Computer Gaming World | date=August 1988 | accessdate=3 November 2013 | author=Katz, Arnie; Kunkel, Bill; Worley, Joyce | pages=44}}</ref> ''Computer Gaming World''{{'}}s later review of the [[IBM PC compatible|PC]] version in {{vgy|1992}} was much more critical, giving it one star out of five and stating that it was inferior to the arcade version. They concluded that it was "far superior in the coin-op cockpit than it is on the personal computer."<ref name="brooks199206">{{cite news | url=http://www.cgwmuseum.org/galleries/index.php?year=1992&pub=2&id=95 | title=The Modern Games: 1950 - 2000 | work=Computer Gaming World | date=June 1992 | accessdate=24 November 2013 | author=Brooks, M. Evan | pages=120}}</ref> Reviewing the 32X version, ''[[GamePro]]'' commented that the graphics, sound, and gameplay are all great, but that the only difference between it and the Genesis version of ''[[After Burner II]]'' are some minor graphical and audio enhancements, making it overall only worthwhile to gamers who have never played an ''After Burner'' game before.<ref>{{cite journal|last= |first= |title=ProReview: Afterburner|journal=[[GamePro]]|issue=68|publisher=[[IDG]]|date=March 1995|page=60}}</ref> ==References== {{reflist}} {{After Burner series}} {{stub}}
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