Gaming
 

Age of Empires: The Rise of Rome

From Wikia Gaming, your source for walkthroughs, games, guides, and more!


Age of Empires: The Rise of Rome
Age of Empires: The Rise of Rome box cover
Developer(s) Ensemble Studios
Publisher(s) Microsoft Game Studios
Engine Genie
Release date October 31, 1998
Genre Real-time strategy
Mode(s) Single player, Multiplayer over IPX, TCP/IP, Modem or Microsoft Zone.
Age rating(s) ESRB Teen (T)
OFLC: G8+
Platform(s) Microsoft Windows
Media CD (1)
Input Keyboard, mouse
System requirements Pentium 90 MHz CPU, 16 MB RAM, 30 MB HD (plus 80 MB from AoE)
Credits | Soundtrack | Codes | Walkthrough


Age of Empires: The Rise of Rome Expansion, Popularly abbreviated to RoR, is a historical Real-time strategy computer game that was released in 1998 as an expansion to the original Age of Empires. It is based on the rise of the Roman Empire, and adds the Roman empire, aswell as three other playable civilizations to Age of Empires. Four new technoligies have been added which make quite a change of gameplay strategy. Two other new features are five new units and the ability to queue unit production.

Contents

[edit] New Features

There are a few noteworthy changes that were made to the gameplay, most notably the addition of the roman architectural style. Other changes included adding larger maps and tweaking the interface; such as production queuing, using the period key to cycle through idle villagers, balancing damage done by catapults and increasing the population limit.

[edit] Civilisations

  • Carthaginian - Bonuses in naval warfare and war elephant units
  • Macedonian - bonuses in priests and missile resistance
  • Palmyran - bonuses in economy and trade
  • Roman - bonuses in infantry and construction

[edit] Wonder

The roman architectural style of the wonder is the Amphitheatre, which is probably based on the Coliseum of Rome

[edit] Units

  • Armored Elephant - and upgrade of the war elephant with blast damage effect
  • Camel Rider - a new unit which is effective against cavalry
  • Scythed Chariot - an upgrade of the war chariot which damages adjacent units
  • Fire Galley - a new ship unit which spews fire to nearby units
  • Slinger - a new infantry unit that is effective against archers

[edit] Technologies

  • Logistics - reduces the population cost of all units created at the barracks by half
  • Martydom - sacrifice priests to instantly convert enemy units
  • Medicine - Increases priests healing rate
  • Tower Shield - increases resistance to missiles

[edit] Reception

The expansion was criticized by some fans as the new features were minimal, but on the whole it was well accepted. The most praised features were Rise of Rome's unit queue feature, and the improved all around gameplay and balance. Review website Gameworldnetwork gave the game a score of 93%, and commented that it seemed to be a whole new game.[1]

To celebrate its release, several tournaments were held at Age of Empires Heaven, inviting players from around the world to test their skills in this new game.[2]

[edit] Soundtrack

The track names given here are taken from the MIDI version of the music file

  1. Title Screen (1:08)
  2. Win (0:24)
  3. Loss (0:54)
  4. Tangon Alpha Bravo (3:13)
  5. Polyester Jammy (2:19)
  6. Hyman's Wrath (2:55)
  7. Mix of the Great Books (2:54)
  8. Mean(Ain't No Hip-Hop In Tha House Mix) (3:32)
  9. Medieval Melody(3:08)
  10. Rocky Roads (3:06)
  11. Kitty's Song (3:23)
  12. Fretless Salsa (2:44)
  13. Bigelow's Bungalow (3:05)
  14. Rise of Rome Credits (1:28)

[edit] References

  1. ^Age of Empires Review at GameWorldNetwork
  2. ^First Rise of Rome Tournament on Age of Empires Heaven

[edit] External Links


Age of Empires series
Age of Empires | Rise of Rome
Age of Empires II | The Conquerors | Age of Kings
Age of Empires III | The War Chiefs | Asian Dynasties
Spin-offs
Age of Mythology | The Titans
Units
AOE:Age of Empires | Age of Empires II | Age of Empires III
AOM: Age of Mythology