Mark I: Allow bullets to pierce 0.75-meter thick objects but at 60.00% reduced damage. Ignores 50.00% of an armored target's defenses. Increase weapon weight by 50.00.
Mark II: Allow bullets to pierce 0.90-meter thick objects but at 55.00% reduced damage. Ignores 60.00% of an armored target's defenses. Increase weapon weight by 50.00.
Mark III: Allow bullets to pierce 1.05-meter thick objects but at 50.00% reduced damage. Ignores 70.00% of an armored target's defenses. Increase weapon weight by 50.00.
Mass Effect: Infiltrator·The Final Hours of Mass Effect 3·Galactic Codex: Essentials·Mass Effect Galaxy·Revelation·Ascension·Retribution·Redemption·Evolution
Soundtracks
Mass Effect Original Soundtrack·Mass Effect 2 Original Videogame Score [Atmospheric·Combat·Kasumi's Stolen Memory·Overlord·Lair of the Shadow Broker] ·Mass Effect 3 Original Videogame Score [Extended Cut·Citadel·Leviathan] ·Mass Effect: Andromeda - Original Soundtrack