Codex Gamicus
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{{Navigation}} ==Version 1.0== : ''January 1997'' - Final Release * few graphic changes * realized palettes for when in 256 or below colors * Fixed some auto-pause bugs * fixed pieces not falling when holding down a key (they would just 'stick' in midair) ==Version 0.9== : ''Late November 1996'' - Final Beta * fixed final piece bug (pretty sure) * made level algorithm easier * added piece preview * fixed misc pause bugs * added soundcard checking * replaced gfx with nice rendered stuff * added splash screen * automatic pause when task switched out ==Version 0.6== : ''Early November 1996'' - Beta Release * {END OF EXAMS!} * added instant drop (spacebar) * made music repeat rather than silence when it ended * fixed yet more piece problems * added help file ==Version 0.5== : ''September 1996'' * added sound and music * added Pause * fixed some more piece behavioural problems ==Version 0.1== : ''August 1996'' * Discovered the bitblt function, graphics now smooth * Made pieces behave themselves better. * Added highscore system. ==Version 0.1== : ''July 1996'' * Ported to Delphi 2 for [[Windows 95]] / [[Windows NT 4.0|NT]]. * Graphic updates very slow and flickery. ==Pre-Version== : ''Late 1995'' * Original Game Engine written in Turbo Pascal 7 for DOS. * DOS Text mode only - very crude. * lots (and I mean squillions) of bugs
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