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Burnout 2: Point of Impact

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Burnout 2: Point of Impact

Developer(s) Criterion Games
Publisher(s) Acclaim Entertainment
Engine RenderWare
Release date PlayStation 2:
September 30, 2002 (NA)
October 11, 2002 (EU)
April 1, 2004 (JP)
GameCube:
April 9, 2003 (NA)
May 9, 2003 (EU)
Xbox:
May 1, 2003 (NA)
May 9, 2003 (EU)
Genre Racing game
Mode(s) Single-player, Multiplayer
Age rating(s) PEGI: 3+, CERO: 12+, ELSPA: 11+, ESRB: E, USK: 6+, OFLCA:M
Platform(s) PlayStation 2, Xbox, Nintendo GameCube
Media DVD, Nintendo optical disc
Credits | Soundtrack | Codes | Walkthrough

Burnout 2: Point of Impact is the sequel to Burnout. The game is created by Criterion Games and published by Acclaim. It launched in 2002 for the PlayStation 2. It then launched for the GameCube in early April 2003 and then the Xbox in late April of the same year in a special edition developer's cut, with improved features.

The game takes place in the United States, and includes real-world cities, landscapes, and roadways from the USA: the only difference are the track names.

Contents

[edit] Gameplay

The basic gameplay of Burnout 2 is simple: race circuits around a track, either alone, against the A.I. or human opponents. The tracks feature traffic, complex junctions and obstacles which can make driving at high speeds difficult. In order to travel faster, the player needs to accumulate Boost. This can be done by driving down the wrong side of the road, skidding around corners at high speeds, swerving to avoid traffic and hitting jumps at speed to gain air.

Colliding with traffic or scenery at high speed causes the car to lose control and crash. After a short interval a replacement car then appears on the track without damage, but with a loss of boost.

The game includes a "crash" mode, in which the player(s) earn points by causing damage to other vehicles

[edit] Different versions

The Xbox version of Burnout 2 is subtitled the Developer's Cut, featuring 21 new car skins. It also features an Xbox Live online leaderboard, which was the first use of Xbox Live on a Burnout game. The GameCube and PlayStation 2 versions include all the custom cars from the Xbox version, but they do not have customizable skins, online functions, or custom soundtrack capabilities.

[edit] Reception

PublicationScore
GameSpotXbox: 8.6 / 10 [1]
GCN: 8.5 / 10 [2]
PS2: 8.3 / 10 [3]
IGNPS2: 9.0 / 10 [4]
Xbox: 8.6 / 10 [5]
GCN: 8.5 / 10 [6]
GameSpyPS2: 4.5 / 5 [7][8][9]
GameRankingsGCN: 88.8% (43 reviews)[10]
Xbox: 88.6% (49 reviews)[11]
PS2: 88.3% (65 reviews)[12]
MetaCriticGCN: 89% (24 reviews)[13]
Xbox: 88% (23 reviews)[14]
PS2: 86% (31 reviews)[15]

[edit] References


[edit] External links


Burnout Series
Games:
BurnoutBurnout 2: Point of ImpactBurnout 3: TakedownBurnout RevengeBurnout LegendsBurnout DominatorBurnout Paradise
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