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Carmen Sandiego's ThinkQuick Challenge is an educational and entertaining computer game for kids ages 8–12. The player(s) are on a mission to stop Carmen Sandiego and her Master Thieves from taking over the modern world. At the beginning of each mission, Chase Devineaux, the ACME Detective Agency's top agent will brief you on the suspect and which essential concept to survival in the modern world has been stolen by the Knowledge Robots (KnowBots) working for that suspect. KnowBots will try to stop the ACME agent from disabling them (or delay the destruction and automatic surrender of 1/2 of the code that reveals the suspect's location) by challenging them to several Jeopardy- like rounds of questions in the subject areas of History, Geography, Math, Crime Scene, which is similar to a memory game, English, Life Science, Physical Science, or Art and Music. If the player(s)answer correctly, they gain Knowledge Points. If they get a question incorrect, they lose one point of Capture Energy, which is essential to the capture of the Master Thief.
There are three difficulty levels. Level One's questions are intended for the 4th and 5th grade student; Each player starts each mission with 30 capture Energy points. On Level Two, the questions are intended for 5th and 6th grade students; Each player starts their mission with 25 Capture Energy points. On Level three, the questions are for 6th grade students and above; Each player starts with 20 Capture Energy points. Overall, the object of the game is to get past Carmen's Know-Bots and correctly answer the questions to capture the current thief out on the loose. Some players will meet Carmen on the way, but she will not be captured until the very end of the game, which according to fans, is about 150 missions. The player has 30 distinctive missions to complete in order to complete the storyline.
Carmen Sandiego's ThinkQuick Challenge offers a multiplayer option in which the player can play with friends. There are two types of mulitplayer: The players can play cooperatively or competitively. If the player choose to play cooperatively, they will work in teams and score the same amount of points if one player answers a question correctly. Whereas in competition, it's vice versa.
Additions to the game
Custom Question Pack
Players have the option to create their own questions as they wish and up to 50 questions using Multipick, YingYang (True/False), Sequencer, Matchmaker, and Gridlock (Finding all the answers in a graph.)Template:Edu-videogame-stub