Codex Gamicus
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Castlevania
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Castlevania
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==Gameplay== Castlevania is a typical 2D platform game in which the player controls [[Simon Belmont]], a member of the Belmont clan, chosen to defeat Count [[Dracula]]. He fights with a whip as his primary weapon. His whip (called the Vampire Killer) can be upgraded with special items found in candelabras spread throughout the castle. In these, Simon can also find food (to recover energy), sub-weapons (dagger, holy water, axe, stop watch, and boomerang), and hearts (consumable for the sub-weapons). Taking a sub-weapon will automatically replace the one Simon already has. Collectibles also include: the Doubleshot (a block with a II on it that allows the player to throw two subweapons at a time), the Tripleshot (a block with a III on it that allows the player to throw three subweapons at a time), a crucifix (which destroys all enemies on screen), Gold Fluid (which makes Simon invincible for a period of time), and moneybags (which simply increase the score). Simon has to go through 6 stages, each concluding with a boss fight, the last boss being Count [[Dracula]] himself. Although Castlevania had very good gameplay for its time, many modern gamers have criticized it for frustrating limitations, such as Simon not being able to change the direction of a jump in mid-air or not being able to jump on or off stairs.
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