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Castlevania II: Simon's Quest

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Castlevania II: Simon's Quest

Developer(s) Konami
Publisher(s) Konami
Release date NES:
November 1988 (NA)
April 27, 1990 (EU)
Genre Platformer Adventure
Mode(s) Single player
Age rating(s) N/A
NES
Platform(s) Famicom Disk System
Nintendo Entertainment System
Virtual Console
Media 2 Megabit Cartridge
NES
Input NES Controller
Credits | Soundtrack | Codes | Walkthrough


Castlevania II: Simon's Quest is a game released for the Famicom Disk System and was later ported to the Nintendo Entertainment System and Virtual Console. The game is the sequel to Castlevania.

[edit] Story

According to the manual, seven years after the events of the game Castlevania, Simon Belmont visits his family's resting ground. His back is critically injured by his last encounter with Dracula in the previous game. He suddenly feels something behind him, and turns to see a young woman standing within the mist. She tells him that a curse was placed upon him by Dracula during their last battle, and that he doesn't have long to live. However, she continues to say that the curse can be undone if he resurrects Dracula himself. The woman explains Dracula's body was split into five different parts after his defeat seven years ago, and that Simon must recover these and bring them to Dracula's ruined stronghold, Castlevania. There, he must seal Dracula and defeat him. However, the unknown woman cannot guarantee that this will destroy Dracula permanently. She then disappears.

During the game, Simon searches for the body parts of Dracula's corpse from five respective mansions. He succeeds in returning them to Castlevania, and defeats the resurrected Dracula.

The player's goal is to travel to all five of the mansions throughout Transylvania and collect four of the body parts of Dracula and his ring. Once this has been done, the player must then go to the remains of Dracula's Castle, Castlevania, resurrect the Count, and then destroy him all over again. The game featured three different endings, which were determined by how fast the player completed the game. In one ending, Simon Belmont lifts the curse. In the other two endings, Simon dies from his wounds.

[edit] Gameplay

Konami opted for a different approach from the first game. Instead of a linear, level to level system, like the original Castlevania, Konami gave you a world to explore, much like Nintendo's Metroid and Konami's own Goonies. The gameplay style would be used in many Castlevania games, such as Castlevania: Symphony of the Night.

The game featured a day/night system. After a certain amount of time passed the scene would change from day to night or vice versa. During the night, monsters are stronger and tougher, making traveling across the countryside much more difficult. However, they also yield better rewards for being defeated. Day and night have no effect on monsters inside the mansions. Their strength is the same no matter what.

Oh noes, what wilst thou do?!

[edit] Gallery


Castlevania series
Games
CastlevaniaVampire KillerSimon's QuestThe AdventureDracula's CurseBelmont's RevengeSuper Castlevania IVRondo of BloodBloodlinesDracula XSymphony of the NightLegendsCastlevania (64)Legacy of DarknessCircle of the MoonHarmony of DissonanceAria of SorrowLament of InnocenceDawn of SorrowCurse of DarknessPortrait of RuinOrder of EcclesiaJudgement
Characters
Castlevania | Sorrow series
Equipment:
Weapons | Spells
Misc
Storyline | Castlevania Dracula Begins


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