Castlevania III: Dracula's Curse
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| Portal: Action/Adventure |
| Castlevania III: Dracula's Curse at Castlevania Wiki |
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| Castlevania 3: Dracula's Curse | |
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| Developer(s) | Konami |
| Publisher(s) | Konami |
| Release date | 1990 |
| Genre | 2D Platformer |
| Mode(s) | Single player |
| Age rating(s) | N/A |
| Platform(s) | Famicom/NES |
| Media | Cartridge |
| Credits | Soundtrack | Codes | Walkthrough | |
[edit] Story
The year is 1476, and Count Dracula has started to ravage Europe with an army of monsters. His sole purpose is to exterminate mankind, extracting his vengeance upon humanity after the death of his beloved wife Lisa, mistakenly executed as a witch for preparing medicine to help the sick.
The Belmont family of vampire hunters, once exiled from Wallachia, are called into action by the Church. They feared the Belmonts' "super-human" power, but with Dracula menacing to swallow Europe in darkness, they are left with no choice but to call Trevor Belmont, current wielder of the Vampire Killer whip. Joining Trevor in his mission to defeat Dracula are three new characters: Sypha Belnades, a young priestess with poor physical attack power but powerful magic spells at her disposal; Grant DaNasty, a pirate with the ability to climb on walls and change direction in mid-jump (a rare ability in earlier games of the series); and Alucard, Dracula's son, a dhampir with the ability to shoot fireballs and transform into a bat.
Trevor and his companions cross the Transylvanian countryside, defeat Dracula's minions, and eventually defeat the Count himself. Once his father is defeated, Alucard goes into a self-induced slumber, unable to cope with having fought his father. Moreover, he realized that his own power could pose a potential threat to the world. However, he would awaken in the late-eighteenth century when feeling the absence of a Belmont when Dracula was revived by the dark priest Shaft. Grant DaNasty oversees the reconstruction of Wallachia after the battle is finished. Trevor Belmont and Sypha Belnades end up getting married once peace is restored in the region (according to the Castlevania Time Line included with Castlevania: Portrait of Ruin).
Alucard appears in several subsequent Castlevania games, as do Sypha's distant relatives (Carrie Fernandez, Charlotte Aulin, and Yoko Belnades).
[edit] Gameplay
Castlevania III plays like a mixture of its predecessors. The levels are laid out in a very linear fashion much like the first game and candles contain different weapons and powerups that the player can use. However, the game differs from Castlevania in that after finishing certain levels, the player is allowed to choose where they would like to go next. This gives it some of the elements of Castlevania II, allowing the player to choose the route they take towards Dracula.
Trevor can be accompanied by only one of his companions at a time, and the player can switch between Trevor and his ally with the "select" button. Both Trevor and whoever is accompanying him share the same health meter. The ending of the game differs depending on which companion Trevor has with him at the time, or if he does not take another character with him at all.
The game also featured an improved password system that used icons placed onto a 4x4 grid instead of lengthy letter and number passwords.
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| Castlevania series |
|---|
| Games |
| Castlevania • Vampire Killer • Simon's Quest • The Adventure • Dracula's Curse • Belmont's Revenge • Super Castlevania IV • Rondo of Blood • Bloodlines • Dracula X • Symphony of the Night • Legends • Castlevania (64) • Legacy of Darkness • Circle of the Moon • Harmony of Dissonance • Aria of Sorrow • Lament of Innocence • Dawn of Sorrow • Curse of Darkness • Portrait of Ruin • Order of Ecclesia • Judgement |
| Characters |
| Castlevania | Sorrow series |
| Equipment: |
| Weapons | Spells |
| Misc |
| Storyline | Castlevania Dracula Begins |
