Commandos: Strike Force is a first-person shooter computer game and the fifth installment of the critically acclaimed Commandos series. It is developed by Pyro Studios and published by Eidos Interactive.
Released during the first months of 2006, the game makes a departure from the first three games. Although the missions are set-up in a similar fashion (several different objectives, some to be achieved through stealth, others through use of force) and in most occasions the player is allowed to change between different characters, this is the first game in the series to apply a first-person perspective, like many other World War II inspired games, in contrast to the overhead view of the earlier games. Hence, the game is far more similar to the Medal of Honor or Call of Duty games than to earlier entries of the series.
It's the year 1942 and a strike force of commandos is sent for a task in Nazi-occupied France. The team consists of Colonel Brown, the "spy", Captain O'Brien, the "muscle", and Lieutenant Hawkins, the "sniper". After France they are sent to Norway, and then to Stalingrad, where the game ends.
The game attracted mixed reactions, especially from those coming from fans of the earlier games in the series who see this a massive departure mainly due to the trademark difficulty instead giving way to a game that is much less so. Similarly, it was promoted as mixing elements of strategy from the past games with traditional first-person shooter gameplay, but instead only hinted them while being predominantly action oriented. As a result, both critics and fans felt it did little to distance itself from the recent flood of similar games.[ ]
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