Following Iron Lore Entertainment's failure to secure funding for its next project, it was announced on February 18, 2008 that former members of Iron Lore had created a new company. Several days later it was announced that the company would be working as a contractor for fellow Massachusetts based Demiurge Studios, providing art and design leadership on one of the company's projects.
Several months later on August 19, 2008 Crate announced the acquisition of the Black Legion intellectual property that been in development at Iron Lore Entertainment before that studio closed. Iron Lore had attracted significant interest from publishers while pitching Black Legion in late 2007 but had not been able to survive long enough to close a publishing deal. Crate had hoped to pick up on the momentum that Black Legion had gained but due to the U.S. economic recession publishers opted to pass on a large project from the studio.
After nearly a year of silence, Crate announced on July 27, 2009 that the company had acquired licensing to use Iron Lore's Titan Quest game engine for their new action role-playing game project. On January 21, 2010 Crate announced that the name of their new project would be Grim Dawn.
- ↑ Crate Entertainment Website - News Archive. Retrieved on 2010-04-21
- ↑ Joystiq News Article: "Defunct Titan Quest dev lives on as Crate Entertainment". Retrieved on 2010-04-21
- ↑ 3.0 3.1 3.2 Crate Entertainment Website - News Archive. Retrieved on 2010-04-21
- ↑ Crate Entertainment Website. Retrieved on 2010-04-21
- ↑ Worth Playing News Article: "'Grim Dawn' Announced". Retrieved on 2010-04-21
- ↑ Joystiq News Article: "Former Titan Quest devs announce Grim Dawn". Retrieved on 2010-04-21