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{{Redirect|DDR X|the stock symbol DDRX|Diedrich Coffee}} {{Gameguide|date=October 2009}} {{GameInfobox |image= Dance Dance Revolution X cover art.png |caption= |developer = Konami Computer Entertainment Japan, Konami Digital Entertainment, Konami Digital Entertainment GmbH |publisher = Konami Computer Entertainment Japan, Konami Digital Entertainment, Konami Digital Entertainment GmbH |distributor=Konami Computer Entertainment Japan, Konami Digital Entertainment, Konami Digital Entertainment GmbH |designer= |writer= |artist= |composer= |series = Dance Dance Revolution, Bemani |engine= |aspect ratio=[[NTSC]], [[NTSC-J]], [[PAL]] (horizontal) |platforms = Arcade, PlayStation 2 |eu_rel = {{Release|2009|June||EU|Arcade}} |jp_rel = {{Release|2008|December|24|JP|Arcade}}<ref name="ddrxjprelease" /><br>{{Release|2009|January|29|JP|PlayStation 2}}<ref name="ddrxjpps2"/> |na_rel = {{Release|2009|September|16|NA|PlayStation 2}}<ref name="amazon.bundle">{{Cite web |url=http://www.amazon.com/Dance-Revolution-X-Mat/dp/B0019SKGA6/ |title=Dance Dance Revolution X with Dance Mat |accessdate=2008-07-30 |date=2008-07-30 |publisher=Amazon}}</ref><ref name="amazon.game">{{Cite web |url=http://www.amazon.com/Konami-20177-Dance-Revolution-X/dp/B0019SMCDU/ |title=Dance Dance Revolution X |accessdate=2008-07-30 |date=2008-07-30 |publisher=Amazon}}</ref><br>{{Release|2009|May||NA|Arcade}}<ref name="ddrxusac-update"/> |genre= Music, Rhythm |features = Single-player, Multi-player, Online Multi-player, Online |ratings= ESRB-E10+ |media= DVD |discs = 1 |input=[[Dance pad]] (feet) & [[gamepad]] (hands) |cabinet=Custom |arcade system=[[Bemani PC Type 4]] ([[Windows XP Embedded]]) |cpu= |sound= |display=[[LCD]] widescreen }} '''''Dance Dance Revolution X''''', abbreviated '''DDR X''' or simply '''X''', is a [[music video game]], and a part of the ''[[Dance Dance Revolution]]'' series. DDR X was originally announced by [[Konami]] on May 15, 2008 for the [[North America]]n [[PlayStation 2]].<ref name="ddroc.announce">{{Cite web |url=http://ddronlinecommunity.com/news_posts/26 |title=New DDR Games! |accessdate=2008-05-16 |author=DDRcommunity |work=DDR Online Community |publisher=Konami}}</ref> The [[Arcade game|arcade]] version was announced on July 7, 2008,<ref name="naoki">{{Cite web |url=http://bmf.i-revo.jp/terra/naoki_diary/index.html |title=DanceDanceRevolution X 今冬リリース予定!! |accessdate=2008-07-11 |author=Naoki Maeda |date=2008-07-10 |work=Terra website |publisher=Bemani Music Foundation |language=Japanese}}</ref> July 9, 2008 in Europe,<ref name="pressrelease">{{Cite web |url=http://www.ddruk.com/postview.php?post=392203&perpage=10&page=1 |title=CONFIRMED - New worldwide arcade release - "The revolution has begun" |accessdate=2008-07-09 |author=Myst |publisher=DDRUK}} {{Dead link|date=September 2010|bot=H3llBot}}</ref> and July 10, 2008 for North America.<ref name="ddroc.ac">{{Cite web |url=http://ddronlinecommunity.com/news_posts/39 |title=DDR X Arcade |accessdate=2008-07-16 |date=2008-07-10 |author=DDRcommunity |work=DDR Online Community |publisher=Konami}}</ref> Released to celebrate the 10th anniversary of ''[[Dance Dance Revolution]]'', DDR X sports an improved interface, new music, and new modes of play. The arcade release will feature an new overhauled [[Arcade cabinet|cabinet design]] with a widescreen display, ''[[e-Amusement]]'' and [[USB]] access, and an improved sound system. Despite such new design of its arcade cabinet, upgrade kits for DDR X are available for owners of traditional arcade cabinet of DDR (SuperNOVA2 or earlier). The PlayStation 2 release will have link ability with the arcade machine, multi-player support over [[LAN]], and other improved and returning features such as [[EyeToy]] support. DDR X is being called a "truly global version", with a planned multi-platform, multi-regional release by all three major Konami houses.<ref name="pressrelease"/><ref name="ddroc.newinfo">{{Cite web |url=http://ddronlinecommunity.com/news_posts/54 |title=DDR X Song List - New Information!! |accessdate=2008-09-03 |author=DDRcommunity |work=DDR Online Community |publisher=Konami}}</ref> ==Development== [[File:Dance Dance Revolution X gameplay.png|thumb|250px|left|A pre-release screenshot of ''Dance Dance Revolution X'' demonstrating new visual and character designs as well as the game's "urban" theme.]] ===North American PlayStation 2=== Konami announced the development of ''Dance Dance Revolution X'' on May 15, 2008 alongside ''[[Dance Dance Revolution Universe 3]]'' and ''[[Dance Dance Revolution Hottest Party 2]]''. DDR X is intended to be released as part of the 10th anniversary of ''Dance Dance Revolution''. Konami promised that at least 70 songs would be featured in this release and that DDR X would bring with it enhanced graphics and new modes of play. Also promised was LAN multi-player support for up to 8 players, an upgraded Workout Mode that will allow players to build their own regimen, new dancing characters and the return of existing features such as EyeToy support.<ref name="ddroc.announce"/> On the same day, Konami released gameplay preview images and video that showcased new graphical content. Three songs, two that had previously premiered on SuperNOVA 2 and its Japanese PS2 version (Poseidon and TimeHollow) and one that was new to the ''Dance Dance Revolution'' series, "Taj He Spitz", were also displayed in this media.<ref name="ddroc.ddrxmedia">{{Cite web |url=http://ddronlinecommunity.com/forums/8/forum_topics/296 |title=DDR X Media |accessdate=2008-05-31 |author=DDRcommunity |work=DDR Online Community |publisher=Konami}}</ref> :[http://www.gametrailers.com/player/34037.html ''Dance Dance Revolution X'' gameplay teaser] at [[GameTrailers]] During the [[Electronic Entertainment Expo|E3]] gaming convention on July 15, 2008, additional information was revealed about the North American PlayStation 2 game, announcing that ''Dance Dance Revolution X'' would feature classic gameplay as well as new gameplay. The difficulty rating scale was extended resulting in existing songs in the series being re-rated to compensate. The Shock Arrow feature was also playable. Previously licensed music from earlier DDR series has returned including Me & My's "[[Dub-I-Dub (song)|Dub-I-Dub]]" and [[Smile.dk]]'s "Butterfly". [[GameSpot]]'s reporters announced that the game was expected to be released sometime during Fall 2008.<ref name="e32008.gamespot">{{Cite web |url=http://www.gamespot.com/ps2/action/dancedancerevolutionx/news.html?sid=6194089 |title=E3 2008: Dance Dance Revolution X Hands-On |accessdate=2008-07-16 |date=2008-07-15 |author=Chris Watters |publisher=GameSpot}}</ref> Additionally, new gameplay screenshots were revealed at the same time showcasing new features like new and returning dancing characters, a new Workout Mode, LAN network gameplay and returning modes such as Battle, Edit, Training and Street Master Mode. A successor to the previous Master Modes, Street Master Mode is akin to Quest Mode from ''[[Dance Dance Revolution Ultramix 3]]''. Moving across a map, players guide themselves from one dance challenge to the next, meeting new characters and visiting different locales along the way.<ref name="e32008.gamespotmedia"/><ref name="e32008.gamespotmedia">{{Cite web |url=http://www.gamespot.com/ps2/puzzle/dancedancerevolutionx/images.html |title=DanceDanceRevolution X Images |accessdate=2008-07-16 |date=2008-07-15 |publisher=GameSpot}}</ref> The game was released on September 16, 2008. In addition to the aforementioned features, the PS2 version also contains "Xmixes", several nonstop mixes containing several songs each. ===Arcade=== On July 7, 2008, following a redesign of the Dance Dance Revolution Global Gateway, Konami of Japan announced that ''Dance Dance Revolution X'' would be released as an arcade and PlayStation 2 title in Japan as well. Shortly thereafter, on July 9, 2008, Konami sent out a press release to [[DDRUK]] (a DDR and music gaming fan community, with a particular emphasis on the European market) that said DDR X would be a "truly global version", mentioning that the ''Dancing Stage'' name would be dropped in favor of ''Dance Dance Revolution'', confirming the game's pending release in Europe as an arcade title. The press release went on to say that the arcade cabinet and hardware would get a fresh, new look and feel.<ref name="pressrelease"/> [[Naoki Maeda]], one of the sound producers for the [[Bemani]] series, pointed out on his [[Terra (group)|TËЯRA]] blog that repeated requests from the fans of DDR were partially responsible for the decision to redesign the game's hardware.<ref name="naoki"/> Konami held a private party on July 10, 2008 to showcase the arcade version of ''Dance Dance Revolution X'' in Japan, revealing additional information on the upcoming game. Improvements included a widescreen LCD display, better sound system, new modes of gameplay, a link system between the arcade and PlayStation 2 version of the game, the ability to publish step edits across all arcade machines via ''e-Amusement'' using a standard USB drive and a new type of arrow called a Shock Arrow, one that is to be avoided instead of stepped on. Konami promised that there would be at least 60 new songs featured in DDR X, in addition to having the "strongest" songs of the ''Dance Dance Revolution'' series returning from pervious DDR games.<ref name="am.net">{{Cite web |url=http://am-net.xtr.jp/game/profile.cgi?_v=1215600983 |title=DanceDanceRevolution X |accessdate=2008-07-11 |date=2008-07-10 |publisher=am.net |language=Japanese}}</ref> Konami also announced the North American DDR X arcade through their DDR Online Community website.<ref name="ddroc.ac"/> Location tests also revealed enhancements to the interface, such as a new "screen filter" option (which adds a transparent shaded area behind the arrows to improve visibility), a full combo "splash" effect animation (white for a Marvelous combo, gold for a Perfect combo, and green for a Great combo), and colored combo numbers which indicate the status of a combo colored the same way (which however, was absent on the US PS2 version). An issue of Arcadia Magazine confirmed other details, such as the presence of some of the "x-edits" and licenses from the US PS2 version, ''Koko Soko'' by [[Smile.dk]] and announced that there would be a collaboration song with Naoki and Smile.dk present. A post on Konami's development blog website announced that the arcade version of '''Dance Dance Revolution X'' would be released in Japan on December 24, 2008.<ref name="ddrxjprelease">{{cite web|url=http://mp.i-revo.jp/user.php/ddr/entry/87.html|title=DDR制作チームさんのブログ記事|date=December 9, 2008|work=DDR "FROM STAFF" [[blog]]|publisher=Konami staff|language=Japanese|accessdate=2008-12-12}}</ref> A December 20 posting confirmed that songs from the home version ''[[Dance Dance Revolution Hottest Party|DDR Hottest Party]]'' would appear on DDR X, demonstrated by a screenshot showing new doubles steps for a song inferred to be from one of the ''Hottest Party'' games and a dance stage backdrop from the game.<ref name="hpcrossovers">{{cite web|url=http://mp.i-revo.jp/user.php/ddr/entry/114.html|title=あたしもDDRXをやったみた☆|date=December 20, 2008|work=DDR "FROM STAFF" [[blog]]|publisher=Konami staff|language=Japanese|accessdate=2008-12-19}}</ref> The December 22nd post confirmed that "will" by Naoki (from the original ''Hottest Party'' game) would appear on DDR X, also showing a dance stage from the game branded with the logo of a recently released [[Dance Dance Revolution Furu Furu Party|''DDR'' game]].<ref name="will">{{cite web|url=http://mp.i-revo.jp/user.php/ddr/entry/118.html|title=わたしもフルフル♪やってみた★|date=December 21, 2008|publisher=Konami|language=Japanese|accessdate=2008-12-23}}</ref> The North American release was prepared at the 2009 ASI Expo in [[Las Vegas, Nevada]] in March, which revealed that the game would be released in North America by May, and that [[e-Amusement]] service would be available for a monthly subscription on launch. Minor adjustments also revealed included a reversion back to use of the left and right buttons rather than up and down for song selection on the new cabinet, and that changes would be made to the cabinet as well to reduce costs including the removal of some of the lighting.<ref name="ddrxusac-update"/> Additional design changes were made for the final cabinet, significantly altered from the designs that had been previously exhibited and released outside of the country.<ref name="ddrxcabreview"/> ===Japanese PlayStation 2=== A PlayStation 2 version of ''Dance Dance Revolution X'' was released in Japan on January 29, 2009. The game features the ability to transfer data between the arcade and PS2 versions such as edits.<ref name="ddrxjpps2">{{cite web|url=http://www.konami.jp/products/ddrx_ps2/|title=Konami's product page for DDRX PS2|publisher=Konami|language=Japanese|accessdate=2008-11-09}}</ref> The Japanese PS2 version will also feature the UI enhancements seen on the arcade version. Pre-order included the game, the combined soundtrack for ''X'' and ''[[Dance Dance Revolution Full Full Party|Full Full Party]]'', a DDR X branded 2[[gigabyte|GB]] [[USB flash drive]] (which can be used with the link features), and other items.<ref name="ddrxbundle">{{cite web|url=http://www.bemanistyle.com/index.php/news/konamistyle-updates-1185|title=konamistyle updates|date=2008-12-15|publisher=Bemanistyle|accessdate=2008-12-15}}</ref> ==Gameplay== [[File:Dance Dance Revolution X gameplay 2.png|thumb|250px|right|A pre-release screenshot of ''Dance Dance Revolution X'''s "Street Master Mode" - a mission mode which follows a narrative driven storyline.<ref name="1upreview"/>]] {{Main|Gameplay of Dance Dance Revolution}} The gameplay of ''Dance Dance Revolution X'' continues the gameplay introduced at the beginning of the series. DDR X contains returning Konami Originals and classic licensed tracks as well as new songs by Konami and label artists. Despite the new overhauled cabinet design available, the [[Dance pad|dance stage]] layout remains almost completely unaltered to the original, except in North America, where aesthetic changes were made to cut costs in production.<ref name="ddrxcabreview"/> The value of each step, freeze, or row of 4 shock arrows side by side is equal to 1,000,000 / (number of steps [A jump is considered a step in scoring] + number of freezes [A pair of freeze that starts and ends at the same time will be considered as one freeze in scoring] + number of rows containing 4 shock arrows in one row side by side). Values for Marvelous, Perfect, Great, and O.K. are the same as that of SuperNOVA2. ===Difficulty scale changes=== The difficulty scale for ''Dance Dance Revolution X'' has been changed from previous versions. This is the first full-scale overhaul of the ''Dance Dance Revolution'' difficulty rating system since the introduction of the Groove Radar in ''[[DDRMAX Dance Dance Revolution 6thMix|DDRMAX]]'' in 2001. Difficulty ratings ranging from 1 to 10 are shown with yellow blocks, and 11 to 20, overlapping the first ten, in red.<ref name="purotara">{{Cite web |url=http://www.purotora.com/ |title=なんで首都圏ってあんなにジットリとした暑さなんだろ |accessdate=2008-07-17 |date=2008-07-17 |work=Purotara |language=Japanese}}</ref> Existing songs in the DDR series included in DDR X are re-rated to reflect the new range.<ref name="ddrstaff">{{Cite web |url=http://mp.i-revo.jp/user.php/ddr/entry/6.html |title=ロケテスト仕様紹介 |accessdate=2008-07-17 |date=2008-07-16 |author=Uu |work=DDR From Staff Blog |publisher=Konami |language=Japanese}}</ref> Although the system now goes up to 20, the highest used rating is 18, which is shared with 11 songs in the series present on versions of DDR X (on Single/Challenge only, unless otherwise noted): *Pluto Relinquish [Single/Challenge, Double/Expert, Double/Challenge] *Dead End -Groove Radar Special- *Fascination MAXX [Single/Challenge, Double/Challenge] *Fascination -Eternal Love Mix- *Healing D-Vision [Single/Challenge, Double/Challenge] *MAXX Unlimited (X-Special) *NGO *PARANOiA ~HADES~ [Single/Challenge, Double/Challenge] *PARANOiA MAX ~Dirty Mix~ (SMM-Special) *the Legend of MAX (X-Special) *Trigger [Single/Challenge, Double/Challenge] ===Screen Filter=== Screening filters are introduced in X, which placed on the scroll behind the arrows and on top of the background. The default placed on it was off, and can be set to either dark, darker, or darkest. ===Combos=== The following features are introduced in X. Combo will break when a player has made a N.G. in freeze arrow and/or shock arrows. Numeric digits in the number of combos and the word "combo" are assigned certain color; it applies only to current fragment of combo; its color can be white (with frost surrounding the font) if it contains "Marvelous" steps only, yellow if it contains "Marvelous" and/or "Perfect" steps only, or green if it contains "Marvelous", "Perfect", and/or "Great" steps only. Declaration of "Marvelous Full Combo" (If all steps are "Marvelous" only), "Perfect Full Combo" (If all steps are "Marvelous" and/or "Perfect" only), and "Full Combo" (If all steps are "Marvelous", "Perfect", and/or "Great" only) is conditionally shown before the message "Cleared" (With matching color for laser beam effect and sunlight effect) and on stage result (Shown below performance grade with matching color for sunlight effect). ===Stars=== A star or two that is thrown beyond the stepping zone only if the judgment of the step or jump is "Marvelous" is introduced in X. ===Options=== The following features are introduced in X. Various options have been color coded to indicate whether a player has altered it (white) or not (green) and assigned colors for various difficulties, just like being shown during song selection. Speeds (and its matching spacing of arrows) have been added, i.e., x2.5, x3.5, x4, x4.5, x5.5, x6, x6.5, x7, and x7.5. "Cut" have been added ("On2" shows single- and half-spaced arrows only.) and an existing one renamed ("On" in SuperNOVA2 is "On1" in X. "On1" shows single-spaced arrows only.). Setting of options on Encore Extra Stage is possible. ===Shock Arrows=== Shock Arrows are different from normal arrows. They represent white arrows with lightning effects that span across all the arrows,<ref name="e32008.ign">{{Cite web |url=http://ps2.ign.com/articles/890/890576p1.html |title=E3 2008: Dance Dance Revolution X Feet-on |accessdate=2008-07-16 |date=2008-07-15 |author=Narayan Pattison |publisher=IGN}}</ref> and must be avoided instead of stepped on.<ref name="am.net"/> Stepping or even holding your foot on a Shock Arrow results in players losing their combo, part of their life bar and all other arrows disappear momentarily. Avoiding them results in an OK judgment and hitting one results in an N.G., similar to how Freeze Arrows are judged. Songs containing Shock Arrows are marked with an icon on the song select screen, and only came up on specific difficulties<ref name="locationtest">''Dance Dance Revolution X'' first Japanese location test, AM PIA Kawasaki Daisu, [[Kanagawa Prefecture]], [[Japan]] (July 17, 2008 to July 23, 2008)</ref> These are similar to the mines from ''[[In the Groove (series)|In the Groove]]''. ===Edit data=== The "edit data" functionality which was dropped after ''[[Dance Dance Revolution Extreme|DDR Extreme]]'' has also returned, players are able to make edits with the Japanese PS2 version of ''Dance Dance Revolution X'' and play them on the Japanese arcade version. Although the ability to use [[PlayStation#Memory|PlayStation memory cards]] for edit data between arcade and console versions was present between [[Dance Dance Revolution 2nd Mix|the special "link version" of 2nd Mix]] and Extreme, X utilizes [[USB flash drive]]s for this functionality rather than PlayStation memory cards. The Japanese PS2 version of ''Dance Dance Revolution X'' can export edit data from it, and any other Japanese DDR home version onto a USB drive. In the United States, [[SD card]]s will be used for edits instead of USB flash drives. A program will be released for PC's that will allow users to create and share edits to save to these cards.<ref name="ddrxusac-update">{{cite web|url=http://www.bemanistyle.com/index.php/news/dance-dance-revolution-x-arcade-north-america-updates-1284|title=Dance Dance Revolution X Arcade North America Updates |date=March 13, 2009|publisher=Bemanistyle|accessdate=2009-03-23}}</ref> Another new feature of edits is the ability to publish player edits on the arcade machine. Each machine can hold up to one hundred player edits, and the machine eliminates old edit data based on popularity. Konami has also announced that the "most popular" edits will be chosen on a weekly basis to be published on all X machines connected to Konami's e-Amusement online service. ===Extra Stage and Encore Extra Stage=== As with ''SuperNOVA 2'', the extra stage is unlocked by getting a AA grade on either a song available only on the final stage - '''''On the Break''''' by Darwin, or a song picked using the Random option. The number of lives given on the Extra Stage is the same as that of SuperNOVA2 plus 1 (Except if the score obtained on Final Stage is at least 990,000). The song that will unlock on Extra Stage is '''''SABER WING''''' by TAG; by getting AA on this, the song that will unlock on Extra Stage is '''''Horatio''''' by OR-IF-IS. Unlike previous versions however, different extra stage songs may become available if certain conditions are met. Playing songs whose difficulty levels add up to 40 during the last 3 stages or 53 during the last 4 stages will unlock '''''Saber Wing (Akira Ishihara Headshot Mix)''''' by TAG for the Extra Stage, and will unlock '''''on the bounce''''' by Neuras and '''''Trigger''''' by sonic-coll as Encore Extra Stage songs.<ref>[http://zenius-i-vanisher.com/v5.2/viewthread.php?threadid=1265&page=398 Conditions for "Saber Wing (Akira Ishihara Headshot Mix)", "On the bounce", and "Trigger".]</ref> X-Specials, special edits of boss songs from previous versions, can be unlocked for the Extra and Encore Extra Stages using varying criteria based on songs from their respective version.<ref>{{Cite web |url=http://zenius-i-vanisher.com/v5.2/viewthread.php?threadid=1265 | title=Conditions for X-specials. | publisher=Zenius I vanisher }}</ref> ===e-Amusement=== [[e-Amusement]] functionality has increased on ''Dance Dance Revolution X''. Players can now specify rivals, and regional high scores are now displayed before a song begins. Patches for song timing and the unlocking of new songs have also been distributed to machines over the network.<ref name="ddrx-eamuseupdate">{{cite web|url=http://www.bemanistyle.com/index.php/news/dancedancerevolution-x-jpn-arcade-machines-updated-course-ranking-now-live-1291|title=DanceDanceRevolution X JPN Arcade Machines Updated, Course Ranking Now Live|date=March 19, 2009|publisher=Bemanistyle|accessdate=2009-03-23}}</ref> e-Amusement service will also be offered outside of Asia for the first time, as US machines will ship with e-Amusement card readers, and arcades will be able to register for a monthly subscription to the service.<ref name="ddrxusac-update"/> ==Music== {{Main|Music of Dance Dance Revolution X}} ==Location tests== Live testing of the Japanese ''Dance Dance Revolution X'' arcade machine started on July 17, 2008 in [[Kanagawa Prefecture]], [[Japan]] and ended July 23, 2008.<ref>{{Cite web |url=http://www.konami.jp/am/locationtest/ddrx/ |title=DanceDanceRevolution X ロケテスト実施店舗 |accessdate=2008-07-14 |date=2008-07-14 |publisher=Konami |language=Japanese}}</ref> The first test location featured a somewhat-complete machine. The machine did not feature many of the music videos that will be in the final version, USB support, or ''e-Amusement'' support.<ref name="ddrstaff"/> Several new Konami tracks were spotted by players, though only one song was seen with the Shock Arrow feature and no licensed tracks had yet been revealed.<ref name="locationtest"/> The second location test in Japan started on July 25, 2008 in [[Osaka]], [[Japan]] and ended on July 31, 2008. The second test location featured a new version of the game software with more accurate difficulty ratings, fixes for bugs seen during the first location test, and licensed music.<ref>{{Cite web |url=http://mp.i-revo.jp/user.php/ddr/entry/16.html |title=暑い、熱い関西地域ロケテスト開催中! |accessdate=2008-07-30 |date=2008-07-22 |work=DDR From Staff Blog |publisher=Konami |language=Japanese}}</ref> On August 26, Konami announced that a location test for X would be held at [[Boomers! Parks]] in [[Irvine, California]]. This was the first announced location test of Dance Dance Revolution X for North America. The test began on September 8, 2008 and ran until September 14, 2008. A location test for [[UBeat]] was also held alongside the X test.<ref name="ustest">{{cite web|url=http://www.ddronlinecommunity.com/news_posts/53|title= DDR X & UBeat Location Tests |accessdate=2008-08-27}}</ref> Konami also announced that there would be location testing of ''Dance Dance Revolution X'' in the coming months in Europe prior to the arcade machine's global release.<ref name="ddroc.ac"/><ref>{{Cite web |url=http://www.konami-europe.com/am/news/press-releases/DDR_X.html |title=DanceDanceRevolution X THE NEW REVOLUTION HAS BEGUN! |accessdate=2008-07-25 |date=2008-07-16 |publisher=Konami}}</ref> Dance Dance Revolution X and UBeat appeared at the 2009 ATEI Expo in [[London]] in January 2009, featuring the same build as seen at the Irvine tests. The cabinet used was moved to [[Trocadero (London)|Trocadero Funland]] after the expo.<ref name="ddruk-atei">{{cite web|url=http://www.ddruk.com/article/ATEI_2009_Round_Up|title=ATEI 2009 Round Up|first=Myst|publisher=DDRUK|accessdate=2009-02-13}} {{Dead link|date=September 2010|bot=H3llBot}}</ref> ==Reception== ===North American PS2=== Game reviews for the North American PS2 game were mixed. [[IGN]] gave the PS2 version of ''Dance Dance Revolution X'' a 5.4/10 ("mediocre"), noting that Street Master Mode was neither "good or bad", noting the dropping of online multiplayer and the previous mission mode and shop system from the previous version. The new announcer was also criticized, stating that it has the "most annoying lines, voices, and attitude ever". The visuals were also criticized as being blocky, with the UI being described as "ugly and unpolished".<ref name="ignreview">{{cite web|url=http://ps2.ign.com/articles/913/913384p1.html|title=Dance Dance Revolution X Review|last=Miller|first=Greg|date=September 24, 2008|publisher=IGN|accessdate=2008-10-19}}</ref> 1UP's Torrey Walker gave the game a C-, describing Street Master Mode as "painfully dull and repetitive". The soundtrack was described as "a clutter of uninspiring off-brand dance tracks, with captivating licensed songs few and far between" (citing a poor stepchart for ''[[U Can't Touch This]]''), and the announcer was dubbed "unintentionally hysterical". However, the wide variety of game modes (including workout mode) was mentioned as a plus, and suggested the game as an alternative to Nintendo's ''[[Wii Fit]]''.<ref name="1upreview">{{cite web|url=http://www.1up.com/do/reviewPage?cId=3170088|title=1UP review|last=Walker|first=Torrey|date=September 22, 2008|publisher=1UP.com|accessdate=2008-10-19}}</ref> However, [[Cheat Code Central]] gave the game a 4.1/5 saying that "The music here is quite well balanced and, no matter what beats you find yourself attracted to, you’ll find something to appreciate in DDR X." and "Graphically, this title looks very good despite being on the aging PlayStation 2".<ref name="cccreview">{{cite web|url=http://www.cheatcc.com/psx2/rev/dancedancerevolutionxreview.html|title=Dance Dance Revolution X Review|last=Miller|first=Amanda|date=September 24, 2008|publisher=Cheat Code Central|accessdate=2008-10-21}}</ref> PlayStation Illustrated gave the game an 88/100 citing the new rating system and the $29.99 price tag in its reasoning.<ref name="cccreview">{{cite web|url=http://www.psillustrated.com/psillustrated/soft_rev.php/4247/dance-dance-revolution-x-ps2.html|title=Dance Dance Revolution X Review|last=Earl|first=Sara|date=September 25, 2008|publisher=PSI|accessdate=2008-10-21}}</ref> ===Cabinet changes in North America=== As was stated by Konami at ASI,<ref name="ddrxusac-update"/> significant changes were made to the DDR X cabinets released in the United States. In comparison to models that had been exhibited before release, the new cabinets featured different lighting and sound systems, the inclusion of USB ports rather than [[SD card]]s as had been previously announced, and a monitor experiencing large amounts of [[Audio to video synchronization|lag]]. Significant changes to the construction of the pads themselves were also made, including the pad being covered by one piece of metal rather than the traditional design of separate panels (with its connection to the main cabinet covered by a metallic platform), and lower quality sensors in the pads themselves, all inferring that the manufacturers [[wiktionary:cut corners|cut corners]] in the construction of the cabinets.<ref name="ddrxcabreview">{{cite web |title=REVIEW: Dance Dance Revolution X US dedicab review |url=http://www.bemanistyle.com/index.php/news/dance-dance-revolution-x-us-dedicab-review-1407|date=June 10, 2009 |publisher=Bemanistyle |accessdate=2 July 2009}}</ref> ==References== {{Reflist}} ==External links== *[http://www.konami.jp/bemani/ddr/jp/ Dance Dance Revolution Global Gateway] {{Ja icon}} *[http://www.ddronlinecommunity.com/ Dance Dance Revolution Online Community] *[http://www.konami.jp/bemani/ddr/jp/am/ddrx/ Japanese arcade teaser website] {{Ja icon}} *[http://www.konami.jp/bemani/ddr/jp/gs/ddrx/ Japanese console teaser website] {{Ja icon}} {{S-start}} {{Succession box|before=''[[Dance Dance Revolution SuperNova 2]]''|title=''Dance Dance Revolution X''|years=2008|after=''[[Dance Dance Revolution X2]]''}} {{End}} {{DanceDanceRevolution}} [[Category:Video games developed in Germany]] [[Category:Video games developed in Japan]] [[Category:Video games developed in the United States]]
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