Codex Gamicus
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SeaWorld Adventure Parks Tycoon
File:SeaWorld Adventure Parks Tycoon.jpg
Developer(s) Deep Red Games
Publisher(s) Activision
Designer
Engine
status Status Missing
Release date October 22, 2003
Genre Business Simulation
Mode(s) Single player
Age rating(s) ESRB: Everyone (6+)
Platform(s) PC
Arcade system Arcade System Missing
Media CD-ROM
Input Keyboard, mouse
Requirements
Credits | Soundtrack | Codes | Walkthrough

SeaWorld Adventure Parks Tycoon is a business simulation PC game that was released in 2003. It was published by Activision and developed by Deep Red Games. It had a sequel, SeaWorld Adventure Parks Tycoon 2, released in 2005 (2006 in Europe).

Overview

The game puts the player in the position of managing SeaWorld parks from a 2.5D (isometric) perspective. (The San Diego, San Antonio, and Orlando parks.) It features two different modes of play. One is a mode where the player must complete certain tasks in the park (often pre-built) before moving on. The second is a sandbox mode where the player starts building their own park out of the given barren land and a certain budget. In this mode, there are no limitations to what a player can and cannot do within the park grounds.

Sequel

SeaWorld Adventure Parks Tycoon 2 was released January 25, 2005.

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