Darkstalkers: The Night Warriors, known in Japan as Vampire: The Night Warriors (ヴァンパイア The Night Warriors, Vanpaia The Night Warriors) is a fighting game created by Capcom and released in 1994. The game has ten playable characters with two non-plyabable characters. A sequal to Darkstalkers was later released under the name Night Warriors: Darkstalkers' Revenge, Vampire: Darkstalkers' Revenge (ヴァンパイア ハンター Darkstalkers' Revenge, Vanpaia Hantā: Darkstalkers' Revenge) in Japan. The sequal added two new characters, Donovan Baine and Hsien-Ko as well as the ability to play Huitzil and Pyron.

The game was be ported to the PlayStation in 1996 by Psygnosis and again later to the PlayStation 2 in a bundle titled Vampire: Darkstalkers Collection which featured the first three main entries to the series as well as alternate versions of those titles.


Darkstalkers has ten playable characters a sub-boss, Huitzil, and the games final boss Pyron. Many of Darkstalkers features are based off Capcom's Street Fighter II series and expanded on. Blocking is now available in air and combos are easier to chain. EX attacks allow the player to use stronger and or faster versions of special attacks at the price of using up some of their special meter. Super combos similar to the Street Fighter II series are used and known as ES attacks. ES attacks require the special gauge to be full and unlike the Street Fighter II series, once the special gauge reaches full, it will slowly drain.

Characters in Darkstalkers can also dash forward or back-step. Some dashes have special properties. Morrigan Aensland can dash upwards at an angle while Demitri Maximoff turns slightly invulnerable. Anakaris can dash backwards from the edge of the screen to the other. Lord Raptor has the ability to walk forward while crouching.


Darkstalkers The Night Warriors promotional artwork

Demitri and Morrigan

The original Darkstalkers featured a small cast of ten characters with two unplayable boss characters, Huitzil and Pyron. Both characters may have originally been intended to be playable as endings for these characters can be found in the original game, though the endings lack coherent text.

Unplayable characters

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