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De Blob
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De Blob
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==Development== The game ''de Blob'' was originally developed as a free downloadable game for the [[Microsoft Windows|Windows]] [[Personal computer|PC]] by eight students studying [[Game design|Game Design & Development]] at the [[Utrecht School of the Arts]] and one student studying Game and Media Technology at [[Utrecht University]] in the Netherlands. At the time of conception, sections of [[Utrecht (city)|Utrecht]] were being rebuilt and the principal task in creating the game was to convey how the railroad station area of Utrecht would look in 10 years. The city of [[Utrecht (city)|Utrecht]] has adopted the ''de Blob'' character as its [[mascot]].<ref name="gonintendo" /> THQ noticed the game and was very impressed with the team's work, and acquired the rights to the game. THQ handed over the game to [[Blue Tongue Entertainment]] and Helixe and the companies each developed their own versions for different consoles.<ref>{{Citation| last =| first =| last2 =| first2 =| publisher = Banana Games| title = The Blob| date =| year =| url = http://binnenstad.hku.nl| accessdate = 2008-01-19 }} {{Languageicon|nl|Dutch}}</ref><ref>{{Citation| last = Casamassina| first = Matt| last2 =| first2 =| publisher = IGN Entertainment| title = Pre-E3 2007: Hands-on de Blob| date = 2007-07-05| url = http://wii.ign.com/articles/801/801815p1.html| accessdate = 2008-01-19 }}</ref>
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