|Dead Rising 2|
|Developer(s)||Blue Castle, Capcom|
|Release date|| Xbox 360/PlayStation 3|
September 30, 2010 (JP)
September 28, 2010 (NA)
September 24, 2010 (EU)
September 28, 2010 (EU)
|Genre||Survival horror, Action-RPG, Beat 'em up|
|Age rating(s)|| BBFC: 18|
|Platform(s)||PlayStation 3, Xbox 360, Microsoft Windows|
|Media||Blu-ray Disc, DVD, digital download|
|Input||Keyboard and mouse, gamepad|
|Credits | Soundtrack | Codes | Walkthrough|
Dead Rising 2 is a comedic action/survival horror video game. It is developed in partnership with Dead Rising developer Capcom by Blue Castle Games, and is distributed by Capcom. The original Dead Rising team members have returned to create the game, including Keiji Inafune, head of Research & Development at Capcom.
The gameplay remains similar to Dead Rising with the player controlling protagonist Chuck Greene as he fights off hordes of zombies while accomplishing specific missions. The game will include several new objects that can be used to attack the zombies. The number of zombies which can be seen onscreen at any one time has also been dramatically increased from 800 in the original, to over 7000. According to Inafune, the new protagonist will be "more interesting" than the previous hero, Frank West.
There will also be a greater variety of missions for the player to undertake, and the sequel will retain the original's time management mechanic. However, the original game's photography mechanic will not be present in Dead Rising 2. Instead, Dead Rising 2 will feature a brand new mechanic that allows players to manufacture their own custom weapons at various points in the game. The player will also be able to purchase cards that will reveal item combinations that could prove deadly after being built. Such combinations include the "Hail Mary," a hand grenade duct taped to a football, "Dynameat," a stick of dynamite duct taped to a piece of meat, the "Paddlesaw," two chainsaws duct taped to a kayak paddle, and "Freedom bear," which is a giant stuffed bear with a Rambo-style headband and a machine gun that acts as a sentry.
Speaking at Captivate '09, Keiji Inafune confirmed that Dead Rising 2 will include multiplayer, but refused to state what the mode would entail. "We're at a point in game history that you need to have some form of multiplayer component in a game. Single-player alone is not going to cut it. So rest assured we are going to put multiplayer in the game, but I can’t go into specifics about what type of multiplayer as that directly relates to some of the game systems that we don’t want to talk about at this event. It will be online multiplayer, so keep that in mind."
Terror Is Reality
During the 2009 Tokyo Game Show, Capcom revealed that the multiplayer of Dead Rising 2 will take the form of a reality TV show called "Terror Is Reality" in which players will act as contestants in a fictitious gameshow. Up to four players can participate in multiplayer, competing against each other for the most kills inside an arena full of undead. Players will be able to use weapons and vehicles including human-sized hamster balls and chainsaw-equipped motorcycles. They also will be able to prevent other players from scoring by using various forms of "dirty" tactics. The multiplayer mode has been compared to the television show American Gladiators.
It was confirmed during Captivate '10 that cooperative gameplay for the story campaign will be available and according to Blue Castle Games there will be an online co-op mode. Both players will play as the main character, Chuck Greene, and will be able to earn experience and keep the items they collected throughout the game—but only the host player will be able to save the game's progress. A host can invite a friend to join the current game by sending out an invitation; if the friend accepts, a confirmation icon will be displayed and the host can allow the player to join in. Non-host players can drop in/out of a co-op game anytime they like. When the players become separated, a tiny animated Chuck Greene icon will appear at the bottom of the game screen. The icon will show what the other player is up to—attacking, being assaulted by zombies, etc. If a player is taken down by zombies, he will be able to call the other for help to revive them. The player will use food to revive the dying partner before his health runs out.
The game is set five years after the events of the original Dead Rising. The zombie parasite that originated in Santa Cabeza and caused the Willamette outbreak has spread all over the United States. This is due to the 50 orphans scattered throughout the United States who had been injected with the parasite; subjecting them to zombification and infecting the rest of the US. The game will take place in the fictional setting of Fortune City, which is modeled after Las Vegas, Nevada. The game's protagonist, Chuck Greene, is a former national motocross champion who takes the role as one of the very few uninfected humans in the city. Just like Frank West (the player-character from the original Dead Rising), Chuck will face a number of zombie hordes as well as surviving psychopaths and civilians whom he may choose to save. Among the survivors in Fortune City is Chuck's own daughter, Katey Greene, who was infected in an attack by her zombified mother. Katey serves as Chuck's primary motivation for battling the undead. He tries to earn money to keep his daughter on the infection suppressant "Zombrex", introduced in the original Dead Rising as the synthetic Frank West was using.
The game begins as Chuck participates in the violent game show known as "Terror Is Reality", which celebrates the slaughtering of countless undead. The situation begins to deteriorate as the horde of zombies manage to break loose into the city, causing a wide-scale infection. Besides the need to find Zombrex for Katey, Chuck learns from a news report that he is accused of causing the outbreak in Fortune City and that the military will come to capture him in 3 days, or 72 hours. The player will have the aforementioned in-game time to complete the game's story. Chuck decides to meet Rebecca Chang, the news reporter, in the Fortune City hotel to confront her about her source. It is also noted that Frank and Otis from the first Dead Rising will make brief appearances, both survivors of Williamette.
The sequel was announced on February 9, 2009 confirming earlier rumors of the game's existence, as well as a viral video for the game. The developers Blue Castle Games will be working with Keiji Inafune, the game's producer and Capcom's global head of research and development, along with other Dead Rising team members.
Capcom has created a variety of websites before the release of this game. These include TapeitorDie.Com, visitfortunecity.com, and deadrising-2.com.
Capcom is set to sponsor a gathering of zombies at the London House of Parliament on August 30 - and the best dressed will win a games console. Attendees will also receive a limited edition, one-of-a-kind t-shirt. The inaugural General Election campaign will be attended by Citizens for Undead Rights and Equality (CURE), an equal rights group campaigning for the rights of zombies.
Several collectible retail copies have been confirmed. The standard edition includes the game and a manual and will be available for the Xbox 360, PlayStation 3, and PC only. The Zombrex Edition in North America is only available for the Xbox 360 and PlayStation 3 consoles, and includes a fake syringe of the Zombrex medicine featured in the game plot, along with an accompanying safety information card, a Zombrex-labeled steelcase, a sales brochure, and a prescription pad. The Xbox 360 version comes with the Zombrex Dead Rising Sun movie whereas the PlayStation 3 version contains a voucher for a Dead Rising 2 XrossMediaBar dynamic theme and a behind the scenes featurette. The Outbreak Pack, available for any system, but exclusive to Europe, features a red box and contains a zombie figurine and some accessories for the figurine. A limited run of 700 copies was also announced for Australia. The Zombrex Edition will be also be released in Europe, but will only contain the Zombrex steelcase, fake syringe pen and a making-of DVD.
Dead Rising: Case Zero is an Xbox 360-exclusive download and is available on the Xbox Live Marketplace priced at 400 Microsoft Points. It helps to develop the plot towards the main game and acts as the prologue for Dead Rising 2. The story takes place three years before the events of Dead Rising 2 and involves Chuck and Katey's first large-scale adventure against the horde of zombies after escaping Las Vegas. The player can reach up to level five in Case Zero, after which the player may carry over their level, PP, and combo cards earned into Dead Rising 2. Case Zero was released on August 31, 2010 in North America and Europe, and is one of the few games that is region locked and cannot be downloaded outside of those regions, Australia and New Zealand. Japan's release date of August 31, 2010 has been delayed as the game has content that is not appropriate for the trial version. It is unknown at this time the official release date for that region. Case Zero in its first week sold over 300,000 copies making it the fastest selling game on Xbox Live Arcade ever. On September 15, Capcom announced that Case Zero has sold more than 500,000 copies. Reception for Case Zero has been generally favorable, receiving an average score of 79 on Metacritic.
On September 15th 2010, Capcom announced a second downloadable episode titled Case West. The Xbox 360 exclusive features the return of Frank West, the hero of the previous Dead Rising, in a new story that occurs shortly after the events of Dead Rising 2. Frank must team up with Chuck Greene, the protagonist of Dead Rising 2, in order to stop an unknown zombie threat and clear Chuck's name of any involvement. The episode includes a co-op feature allowing 2 players to complete the game as each character. Case West is expected to be released shortly after Dead Rising 2 on September 28th in North America and the 24th in Europe.