Codex Gamicus
Advertisement
Custom Robo
Custom Robo Boxart
Developer(s) Nintendo
Publisher(s) Nintendo
Release date May 10, 2004
Genre Action, Fighting
Mode(s) Single player/Multiplayer
Age rating(s) ESRB: Teen
CERO: Free
Platform(s) GameCube

Template:Infobox/media

Credits | Soundtrack | Codes | Walkthrough


This article is about the GameCube game known as Custom Robo in Europe and North America. For the original Nintendo 64 Custom Robo game that was not released outside of Japan, see Custom Robo (Japan)

Custom Robo, known as Custom Robo: Battle Evolution in Japan, is an Action Fighting game geared towards multiplayer. This game marks the first entry of the Custom Robo series in the United States and is the 4th one total.

It took a darker approach to both the story and design with taller, sharper, Custom Robo's and moved away from the idea that Custom Robo's were childrens toys. In this timeline, they were battle tools, used by everyone, from Law Enforcement to Criminals.

Gameplay

Battles involving Custom Robo were depicted as each player engaging in some kind of mental throwdown. The players would concentrate and a virtual arena would appear between them, with their Custom Robos inside. When one loses, they are implied to be mentally exhausted or hurt. It is implied that the commander of the CR is the CR in battle, like a suit, instead of a seperate creature, like a Pokemon.

From there, the players utilize their 3 main weapons: Bombs, Guns and Pods. Bombs and Pods are generally used for cornering the enemy and covering their escape. They are usually inaccurate with a few exceptions. Guns are the main damaging point, with some close range guns doing great damage. The levels make a large difference in gameplay, by giving you a variety of areas to hide behind.

In terms of customization, in Multiplayer modes, each player gets to choose a body, a leg part, a gun, a bomb, and a pod. The leg parts determine things such as the amount of air time or running speed. The body parts determien special tackle attacks and other abilities. For example, the Peregrine body is short and runs extremely fast. The Lightning Sky body can stay in the air for a long time and turns into a aircraft like a Transformer.

Criticism

The game met underwhelming sales and bad reviews for several reasons.

  • The graphics, particularly in the story mode, appear to be Dreamcast quality.
  • The character design in the story mode is an extra-generic Anime style.
  • The game is short. You beat the main story, which unlocks a tournament style mode, which is basically just battling hard computers with different gimmicks. It wears thin after the main story.
  • Other than choosing parts, the game lacks strategy when it comes to actual combat. It generally comes down to launching your bombs & pods frequently while shooting at every chance you get.
Customrobo

A Customized Robo. He has strong opinions on Gundams.

Other Custom Robo Games

It should be noted that none of these have been released in the United States.

Advertisement