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Enemy Territory: Quake Wars

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Enemy Territory: Quake Wars

Developer(s) Splash Damage, id Software
Nerve Software (Xbox 360 version)
Z-Axis (PlayStation 3 version)
Aspyr (Macintosh version)
Publisher(s) Activision
Release date August 1, 2007
Genre First Person Shooter
Mode(s) Single player
Age rating(s) ESRB: T
Platform(s) Xbox 360, PC, PS3
Credits | Soundtrack | Codes | Walkthrough


Enemy Territory: Quake Wars (ET:QW) is a first-person shooter video game, and is the follow-up to Quake 4. However, it is set in the same science fiction universe as Quake II and Quake 4, with a minimal back-story serving as a prequel to Quake II. It is the second multiplayer-focused game in the Quake series (after Quake III Arena). Quake Wars features similar gameplay to Wolfenstein: Enemy Territory, but with the addition of controllable vehicles and aircraft as well as multiple AI deployables, asymmetric teams, much larger maps and the option of computer-controlled bots. Unlike the previous Enemy Territory game, Quake Wars is a commercial release rather than a free download.

Enemy Territory: Quake Wars was developed by Splash Damage for Windows using a modified version of id Software's id Tech 4 engine with MegaTexture rendering technology. It was released for the Xbox 360 and PlayStation 3 on May 27, 2008. On March 18, 2008, Aspyr Media released the title for Mac OS X.


[edit] Limited Edition

The Collector's Edition contains 10 Enemy Territory: Quake Wars collectible cards, ringtones, videos, and concept art of the game.

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