F-Zero
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| Portal: Sports and Racing |
| F-Zero at F-Zero Wiki |
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| F-Zero | |
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| Developer(s) | EAD |
| Publisher(s) | Nintendo |
| Designer(s) | Shigeru Miyamoto |
| Release date | November 21, 1990 (JP) August 13, 1991 (NA) |
| Genre | Racing |
| Mode(s) | Single player, Multiplayer |
| Age rating(s) | ESRB: E |
| Platform(s) | Nintendo 64 |
| Media | Cartridge |
| Input | Nintendo 64 Controller |
| Credits | Soundtrack | Codes | Walkthrough | |
F-Zero is a futuristic racing game made by Nintendo and released as a launch title on the system's Super Nintendo Entertainment System in 1991. It was the first game in the F-Zero series. It made use of Mode 7 technology for it's psuedo-3D tracks.
Later sequels include BS:F-Zero 2 for the Super Nintendo's Satteliteview add-on, F-Zero X for the Nintendo 64, F-Zero GX for the Nintendo GameCube, and F-Zero AX for Arcades.
[edit] Racers
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Stubs are articles that writers have begun work on, but are not yet complete enough to be considered finished articles. |
| F-Zero series |
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| Games |
| F-Zero | BS F-Zero 2 | Zero Racers (never released) F-Zero X | F-Zero X Expansion Kit | F-Zero: Maximum Velocity F-Zero GX | F-Zero AX | F-Zero: GP Legend | F-Zero: Climax |
| Misc |
| Locations | Planets | F-Zero GP Legend |
| Characters |
| Captain Falcon |
