Codex Gamicus
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Al Unser Jr.'s Road to the Top
File:AlUnserJr'sRoadtotheTopTitleScreen.png
Developer(s) Radical Entertainment[1]
Publisher(s) Software Toolworks[1]
Designer Vince Joly and Chris Lippmann[1]
Engine Proprietary
status Status Missing
Release date November 1994 (NA)
[1]
Genre Racing[1]
Mode(s) Single-player
multiplayer (up to 2 players) [2]
Age rating(s) Ratings Missing
Platform(s) Super Nintendo Entertainment System[1]
Arcade system Arcade System Missing
Media 8-megabit cartridge[2]
Input Gamepad
Requirements Requirements Missing
Credits | Soundtrack | Codes | Walkthrough

Al Unser Jr.'s Road to the Top is a Super NES racing game where the player has to progress from go-karts[3] to snowmobiles,[3] IROC racing cars,[3] and eventually to Indy racing cars.[3] If the player does well, then his final challenge is to take on Al Unser, Jr. in the final event at Vancouver, British Columbia, Canada.[3] This race uses the Molson Indy Vancouver as a final test of the player's hard-earned skills. Of course, the player can also practice every stage of the game except the final stage.[3] Go-kart racing involves regional action in the United States of America while snowmobiles provide challenge for the game's simulated winter months. Competing in the stock cars of the IROC is considered to be gaining experience for the faster and lighter open wheel vehicles of the Indy league.

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Release information. GameFAQs. Retrieved on 2008-05-21
  2. 2.0 2.1 Additional release information. Camya. Retrieved on 2009-07-01
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Basic game summary. Moby Games. Retrieved on 2008-10-30

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pt:Al Unser Jr's Road to the Top

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