Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Felix the Cat
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Felix the Cat
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Game Mechanics== Felix the Cat has simple [[game mechanic]]s. The A button is used to jump (press repeatedly to fly or swim), and the B button is used to attack. The type of attack varies depending on the magic level. When Felix falls into the bottomless pit (past the bottom of the level) or when the game clock runs to zero, he loses a life regardless of what his magic level is. ===Magic power and common items=== At the upper-left corner of the screen, there is an indicator (using hearts) for how much magic power Felix has available. The magic power depletes by one every six seconds. It is replenished by milk jars (2 hearts per jar), hearts and F-icons (full recovery). Hearts, from the Felix head emblems, increase the magic power level by one. Depending on the type of exploration involved, there could be anywhere from one to three higher levels than the base. If another heart is collected when at the highest level, an extra life is awarded along with full recovery. The F-icons give full recovery as well as an extra life. Higher magic power levels bestow increased attack power, range, and speed, making it easier to defeat enemies. If Felix runs out of hearts on the indicator, the magic power level is reduced by one, and the heart indicator is reset to 10. ===Enemies=== Felix the Cat has enemies with simple behaviors, but a large number of them. Some include moles, tree trunks, cannons, birds, fish, and even 8 [[boss]] monsters. Bullets and anything fired have 2 routes: a straight line or an arc that goes through the ground. Enemies generally walk horizontally at a constant speed back and forth, bounce up and down for flying enemies, or shoot something—the most complex follow Felix at a slow speed. If Felix takes a hit, his magic power goes down one level. If Felix is at the lowest magic power and gets hit, he loses a life. ===The Felix head emblems=== The system on how the Felix head emblems work is fairly simple: *Each one is worth 50 points *Multiple of 5 but not 10 - 3 milk jars appear *Multiple of 10 - a heart will appear if not on the highest magic level. If Felix is on the highest magic level, you need to have collected 20 for the heart to appear while in this state which would then give an extra life. *Collect 100, an extra life is awarded.[[File:FelixTheCatGame.jpg|thumb]] ===Activity states=== Felix has many activities: *On land - This is the most common. There are 4 magic power levels (3 upgrades): base, magician, car, and tank. *Flight - Flight-based levels involve pressing the A button to remain airborne and fly. There are 3 magic power levels (2 upgrades): umbrella, hot air balloon, and airplane. *Boat - Boat levels are much like the "on land" levels with the only difference being that you have water below and you are buoyant. The water in these worlds pushes you back toward the start. There are 2 magic power levels (1 upgrade): canoe and dolphin. A boat level precedes a swimming level. *Swimming - Swimming-based levels are similar to flight-based levels. There are 3 magic power levels (2 upgrades): snorkel, sea turtle, and submarine.
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab