Codex Gamicus
Advertisement
For the multiplatform game made by Electronic Arts.see GoldenEye: Rogue Agent


GoldenEye 007
Goldeneye007
Developer(s) Rareware
Publisher(s) Nintendo
Release date August 25, 1997 (NA)
Genre First-person shooter
Mode(s) Single player 1-4 players
Age rating(s) ESRB: T
Platform(s) Nintendo 64
Credits | Soundtrack | Codes | Walkthrough



GoldenEye 007 was a revolutionary first-person shooter by the then Nintendo 2nd party developer, Rare. The game had a huge critical and commercial success that was not duplicated until Halo in the next generation. Besides that, it is also one of the few movie games that does not suck.

The game is hailed for it's stellar shooting action, smooth control, and expansive multiplayer options. The multiplayer mode could be played with up to four players in split-screen, using many different weapons and weapon sets in well designed maps. The maps featured hallways perfect for setting traps, vents to hide in, and other designs that are now popular mainstays in the FPS genre. There were even toilets.

The weapons were also diverse, featuring laser guns, several types of mines, and the elusive one-hit-kill Golden Gun. It is believed the zoomable sniper rifle was one of the contributions the game has made to the genre.

History

  • At one point in the development, the game existed as a rail shooter.
  • The infamous 4 player split screen multiplayer mode was not added until very late in the development cycle.

Sequels

Although Rare did not hold the license to the Bond series after this game (EA took over from there), Rare produced Perfect Dark as a spiritual successor to GoldenEye instead. EA made more James Bond FPS games, but not until GoldenEye: Rogue Agent did they try to cash in on the GoldenEye name and reputation.

The team behind GoldenEye split up into several different groups. Most of them have created their own team, Free Radical, which developed the extremely similar TimeSplitters and TimeSplitters 2. It can be believed that the TimeSplitters games are also spiritual sucessors to GoldenEye.

There was a supposed mod in the game right after the "Train" map, where Bond and Natalyia had sex! Some say that the creators were forced to take it out because they wanted it to be a "T" rating.


BETA:

There was a massive database of research on goldeneye.detstar.com. This site can now only be accessed through online archives.

Advertisement