Codex Gamicus
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Daikatana
Developer(s) Ion Storm
Publisher(s) Eidos Interactive

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Release date April 2000
Genre FPS
Mode(s) Single player
Age rating(s) ESRB: M-17+
Platform(s) Windows
Credits | Soundtrack | Codes | Walkthrough


Daikatana (full name being John Romero's Daikatana) was a game released for Microsoft Windows. It was the most hyped game that was designed by John Romero, who worked on Doom and Quake; his teaser ad being the most memorable promotional piece. Unfortunately, the finished product didn't fully live up to its hype. It was adapted to the Nintendo 64 and to the Gameboy Color.

Story

In the year 2455 AD, the world is suffering from a major pandemic caused by a man named Kage Mishima. Through use of a magical sword called the daikatana, Mishima traveled back in time and prevented the disease from being cured, allowing him to take control of the world. You play the role of a martial arts instructor named Hiro Miyamoto who, along with your companions "Superfly Johnson" and Mikiko Ebihara, must attempt to recover the daikatana, traveling to a number of different times and places in the process.

Gameplay

It is a first-person shooter that combines fast-paced combat with some problem-solving elements as the player guides two companions through twenty-four levels, divided into four zones, and covering four time periods: futuristic Japan, ancient Greece, the Dark Ages in Norway and near-future San Francisco. The game emphasizes protecting your companions at all times; fail to do so and you must start your mission over.

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