Contents: | Top - 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
---|
A
Air Lock
Battle:Stops all weather effects
Arena Trap
B
Battle Armor
Battle: Opponent's attacks cannot Critical Hit.
Blaze
Battle: When HP is below one third, Fire's power increases to 1.5 times.
|
C
Cacophony
Battle: Pokémon with this ability is uneffected by sound moves. This is an unused ability, coded in the game, but no Pokémon have it.
Chlorophyll
Clear Body
Battle: Opponents' moves which lower this POKéMON's ability values have no effect. However this POKéMON may lower its own stats with its own moves.
Cloud Nine
Battle: All weather effects are negated while the pokémon is on the field.
Color Change
Battle: This pokémon's type becomes the type of the last damaging move which hit it.
- Kecleon
Compoundeyes
Battle: Raises the pokémon's accuracy by 30%. Field: If the pokémon is in the lead spot, chance of encountering a wild pokémon holding an item increases.
- Butterfree
- Venonat
- Nincada
- Yanma
Cute Charm
D
Damp
Battle: Explosion and Selfdestruct will not work while the Pokémon is on the field.
Drizzle
Battle: Weather changes to Heavy Rain when the Pokémon enters the battle.
Drought
E
Early Bird
Effect Spore
Battle: The opponent has a 10% chance of being induced by PARALYZE, POISON, or SLEEP when using an attack, that requires physical contact, against this POKéMON.
F
Flame Body
Flash Fire
Battle: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user's Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks. For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
Forecast
G
Guts
H
Huge Power
Hustle
Hyper Cutter
I
Immunity
Battle: Pokémon with this ability can't be poisioned
- Snorlax
- Zangoose
Inner Focus
Insomnia
Battle: Pokémon with this ability can't be put to sleep
Intimidate
Battle: Upon entering battle, the opponent's Attack lowers one stage. In a Double Battle, both opponents' Attack are lowered. Field: If the Pokémon is in the lead spot, chance of encountering a low level wild Pokémon decreases by 50%. This applies to POKéMON five levels lower than or below the level of the lead Pokémon.
|
J
K
Keen Eye
L
Levitate
Battle: Damage dealing Ground-type moves have no effect on this POKéMON. Cannot be trapped by Arena Trap ability and takes no damage from Spikes.
|
Lightningrod
Limber
Battle: The Pokémon cannot be PARALYZE condition while having this ability.
Liquid Ooze
M
Magma Armor
Magnet Pull
Marvel Scale
Minus
N
Natural Cure
Battle: The POKéMON's status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
O
Oblivious
Battle: The POKéMON cannot be ATTRACT condition while having this ability.
Overgrow
Battle: When HP is below one third, Grass's power increases to 1.5 times.
|
Own Tempo
Battle: Pokémon with this ability can't be confused
|
P
Pressure
Pickup
Plus
Poison Point
Battle: When this Pokémon is hit by any move, the user's PP goes down by 2 instead of 1.
Field: The chance of encountering a high-level Pokémon is decreased by 50% when this Pokémon is in the first slot.
|
Pure Power
Q
R
Rain Dish
Rock Head
Rough Skin
Battle: The opponent is hurt by 1/16th of his maxium Hit Points of recoil when using an attack, that requires physical contact, against this Pokémon.
- Carvanha
- Sharpedo
Run Away
S
Sand Stream
Sand Veil
Battle: Raises the Pokémon's evasion during a sandstorm by one level.
Field: If the Pokémon in the lead spot, chance of encountering a wild Pokémon during a sandstorm decreases to 50%.
Serene Grace
Shadow Tag
Battle: The opponent cannot run nor switch. If this POKéMON switches, the opponent will remain trapped.
- Wynaut
- Wobbuffet
Shed Skin
Shield Dust
Battle: Prevents added effects from damaging moves
Shell Armor
Soundproof
Speed Boost
Battle: Speed increases by one stage each turn except the turn that the Pokémon is switched into battle.
- Ninjask
- Yanma
Static
Battle: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
Field: If the pokémon is in the lead spot, chance of encountering an Electric-type wild pokémon increases to 150%.
|
Stench
Field: When this Pokémon is in the first slot, chance of encountering a wild Pokémon is decreased to 50%. In Battle Pyramid, it decreased to 75%.
Sturdy
Battle: The Pokémon is unaffected by One Hit Knock Out moves.
|
Sticky Hold
Sturdy
Suction Cups
Battle: This Pokémon cannot be switched if the opponent uses Roar or Whirlwind. Field: When fishing, Pokémon are easier to catch.
- Octillery
- Lileep
- Cradily
Swarm
Swift Swim
Synchronize
Battle': When this POKéMON becomes POISON, PARALYZE, or BURN, so does the opponent. However, Fire-type and Water Veil ability POKéMON cannot be BURNed, Poison-type and Steel-type and Immunity ability POKéMON cannot be POISONed, and Limber ability POKéMON cannot be PARALYZEd. Field: If the POKéMON is in the lead spot, chance of encountering a wild POKéMON with the same nature will be 50%.
T
Thick Fat
Torrent
Battle: When HP is below one third, Water's power increases to 1.5 times.
|
Trace
Truant
U
V
Vital Spirit
Volt Absorb
Battle: The POKéMON heals up to one forth of it's maximum Hit Points when hit with Electric-type moves.
W
Water Absorb
Battle: The POKéMON heals up to one forth of it's maximum Hit Points when hit with Water-type moves.
Water Veil
White Smoke
Wonder Guard
Battle: The POKéMON is only harmed by Super Effective damage, weather effects and condition effects.
- Shedinja