Played by: Tsunao
[Moe Console Wars] RPG by Idea Factory and Compile Heart.
The CPUs of Gamindustri have been captured. Follow the little sister of the self-proclaimed main character of the series as she tries to recruit the other sisters for a rescue operation. There's not much comedy. Goodness and many [b]many[/b] references are involved.
A...reboot...of sorts. The first one never happened. Gameplay has been overhauled: a new battle system (and more fast-paced), removal of the item system from HDN, actual skills to use. Con: game can become a bit too easy (overpowered attacks/characters). Some hard fights here and there, but it can be fixed with a little grinding (and use of buffs and debuffs). Story is a bit too serious: not enough hilarity (though it comes up here and there).
This longplay wants to get through the game (on a clean save). Split into many files by in-game Chapter (Chapter 2 was pretty long so it was split into 3 parts). Trash battles are cut out. All (I think) Chirper events are shown (two chapters are pretty short so it is filled with Chirper events), including the Cursed Sword chirper events and DLC events. Characters are switched up, but I end up using Gear, Cave, and Rom a lot (Cave ruins difficulty.) All endings are covered. Initial playthrough got Normal-Planeptune ending (because Uni's Lily Rank stopped me from getting True Ending). Apocalypse, Chapter 7, and Final are done on a Round 2 save. Final has shoddy editing.