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{{ElementInfobox | type = Terminology }} '''Full-motion video''' refers to the use of filmed or animated video sequences in video games, either digitized or played straight from an optical disc storage medium such as a [[DVD]]. The use of full-motion video dates back to [[Nintendo]]'s [[Electro-mechanical game|electro-mechanical]] [[arcade game]] ''[[Wild Gunman]]'' in 1974. [[SEGA]]'s [[laserdisc]] [[arcade]] game ''[[Astron Belt]]'' in 1983 led to other [[video game]]s of its type emerging in the arcades. FMV games then began appearing on home systems, with the 1985 laserdisc add-on for the [[MSX]] [[computer]], the 1988 [[TurboGrafx CD|CD-ROM]] accessory for the [[TurboGrafx 16|TurboGrafx-16]] [[console]], and the 1989 [[FM Towns]] computer with CD-ROM. ==Origins== The first game to use full motion video was [[Nintendo]]'s 1974 [[light gun]] [[shooter]] ''[[Wild Gunman]]'', which used video projection from 16 mm film to display live-action cowboy opponents on a projection screen.<ref>{{MOTG|10432|Wild Gunman (1974)}}</ref><ref>Carl Therrien, [http://gamestudies.org/1502/articles/therrien Inspecting Video Game Historiography Through Critical Lens: Etymology of the First-Person Shooter Genre], ''Game Studies: The International Journal of Computer Game Research'', Volume 15, issue 2, December 2015, ISSN 1604-7982</ref> Another early [[arcade game]] to use full motion video was ''[[The Driver]]'', an [[Action video games|action]]-[[Racing video games|racing]] game released by [[Kasco]] (Kansai Seiki Seisakusho Co.) in the 1970s that also used 16 mm film. It required the player to match their steering wheel, gas pedal and brakes with the movements shown on screen, presenting dangerous situations much like those seen in the laserdisc video games that appeared the following decade.<ref>{{MOTG|10569|The Driver}}</ref> The first [[laserdisc video game]] to utilize full-motion video was ''[[Astron Belt]]'' by [[SEGA]].<ref>{{allgame|id=9550|label=Astron Belt}}</ref> It was soon followed by the more successful ''[[Dragon's Lair]]'' by [[Cinematronics]] featuring animation by Don Bluth. While laserdisc games were usually either [[shooter ]] games with full-motion video backdrops like ''Astron Belt'' or [[interactive movie video games|interactive movies]] like ''Dragon's Lair'', [[Data East]]'s 1983 game ''[[Bega's Battle]]'' introduced a new form of video game storytelling: using brief full-motion video [[cutscene]] to develop a story between the game's shooting stages. Years later, this would become the standard approach to video game storytelling.<ref>{{Cite web|title=The Lives and Deaths of the Interactive Movie|author=Travis Fahs|publisher=[[IGN]]|date=March 3, 2008|url=http://uk.retro.ign.com/articles/856/856379p2.html|accessdate=2011-03-11}}</ref> ''Bega's Battle'' also featured a [[non-linear|branching storyline]].<ref>{{Cite book|title=The video game explosion: a history from PONG to Playstation and beyond|author=Mark J. P. Wolf|publisher=ABC-CLIO|year=2008|page=100|url=http://books.google.co.uk/books?id=XiM0ntMybNwC&pg=PA100|accessdate=2011-04-10}}, ISBN 0-313-33868-X</ref> The 1985 MSX version of [[adventure video games|adventure game]] ''Planet Mephius'' was one of the first computer games with FMV backgrounds and cutscenes, featuring laserdisc anime footage both for storytelling cutscenes and for background graphics overlayed with real-time graphics (the point & click cursor and text-parser interface). Another early instance of FMV was [[Hasbro]]'s unreleased [[video game console|video game system]] named [[NEMO]], which had begun production in 1985. The NEMO home system created games with VHS tapes rather than [[read-only memory|ROM]] [[cartridge]]s or [[floppy disk]]s. The use of full-motion video in home consoles came about with the 1988 release of the [[TurboGrafx CD|CD-ROM]] accessory for [[NEC]]'s [[TurboGrafx-16]] [[console]]. [[Fujitsu]]'s [[FM Towns]] [[computer]] released in 1989 was the first home computer with CD-ROM, allowing FMV. An example of an FMV game released for these systems was [[ICOM Simulations]]' ''[[Sherlock Holmes: Consulting Detective]] ''in 1991. ==References== {{Reflist}}
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