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Gradius series
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[[File:Gradius logo.png|right|thumb]] The '''Gradius series''' is a series of [[shoot 'em up]] games putting players in control of a ship, as it blasts it's way through space. It originally started out in the [[arcade]]s with the game [[Gradius]], but it was eventually ported to other consoles like the [[NES]]. The series continues today on the [[PlayStation 2]] with [[Gradius V]]. The series is also known for being a heavy influence in the [[shmup]] genre. ==Games in the Series== *[[Gradius]] *[[Gradius II]] *[[Gradius III]] *[[Gradius IV]] *[[Nemesis (Gradius series)|Nemesis]] *[[Gradius: The Interstellar Assault]] *[[Gradius Gaiden]] *[[Gradius Galaxies]] *[[Gradius V]] ==Spin-offs of the ''Gradius'' series== ====''Parodius''==== The ''[[Parodius]]'' series, also made by Konami, is similar to ''Gradius'', but with more cartoony settings. The name is a [[portmanteau]] of "parody" and "''Gradius''". Early games focused mainly on parodying ''Gradius'' games, but more recent games have poked fun at other Konami franchises, including ''[[Castlevania]]'' and ''[[Goemon]]''. ====''Salamander''==== ''[[Salamander (arcade game)|Salamander]]'' (1986) is set in the same universe as ''Gradius''. The game is noteworthy for a number of reasons. Most prominently, the game switches between horizontal and vertical stages, one of the first games of its kinds. Also, ''Salamander'' was one of the first shooters to include simultaneous two player games. The first player ship is ''Gradius'''s own Vic Viper ship, while the second ship is the Lord British space destroyer. Unlike ''Gradius'', ''Salamander'' uses a more conventional weapons systems, with enemies leaving a wide-variety of distinct power-ups. The [[NES]] version of Salamander(called [[Life Force]] in North America) used the more traditional [[power-up]] bar used in the Gradius series. ====''Salamander 2''==== ''Salamander 2'' (1996) is the follow-up for ''Salamander''. Had several interesting features, such as the Option Shot, the ability to launch the Options as homing projectiles. After firing, an Option would revert to a smaller, less powerful unit called an Option Seed, which revolves around the ship firing the default shot. Weaponry includes Twin Laser, Ripple Laser, and standard Laser. Like its predecessor, Salamander 2 uses a power-up system, rather than the Life Meter. Upon acquiring a second power-up of the same type, your weapons are twice as powerful for a short duration (~10 seconds). The game features variations of classic Salamander bosses, such as the Gorem, Teto-Ran II, and CenterCore II. ==Gradius cameos in other games== ====''Zone of the Enders: the 2nd Runner''==== One of the [[mecha]] seen in the game is called ''Vic Viper'', or V2, and is a transformable mecha whose fighter mode resembles the ship from ''Gradius''. The V2's fighter mode also uses many of the series' signature weapons, such as Options, shields, and ripple lasers. Hidden in the game is also a single-stage [[minigame]] called 'Zoradius', which plays similar to ''Gradius'', but with a view from behind the V2. ====''Ganbare Goemon (aka. Legend of the Mystical Ninja)''==== At various points in the game, one can find '''arcades'''. In some of these, a one-stage version of Gradius (with upgraded sound and graphics) can be played. ==Other games to use the selection bar== * ''[[Apidya]]'' ([[Blue Byte]]) * ''[[Cobra Triangle]]'' ([[Rareware]]) * ''[[Contra Force]]'' ([[Konami]]) * ''[[Project-X]]'' ([[Team 17]]) * ''[[Slap Fight]]'' ([[Toaplan]]) {{wikipedia-info|Gradius (series)}} [[Category:Video game series]]
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