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Ground Control II: Operation Exodus
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Ground Control II: Operation Exodus
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===Terran Empire=== Formerly the Draconis Empire, the Empire of Terra (commonly known Terran Empire) draws much of its strength from the tattered husks of the old mega corporations. Its goal is to unite all humanity under its sovereign control, and unfortunately the means to do so have been decidedly less than moral. The emperor, Marcus Augustus, has charged the ruthless Imperator Vlaana Azleea with the task of subjugating the NSA to bring them into the fold. The Empire of Terra features the most advanced military technology of the three factions. They utilize combat [[hovercraft]] called hoverdynes, which are faster and more mobile than the NSA's terradynes.* In addition, they also have Striders, large bipedal [[mech]]s armed with autocannon or missiles. Imperial units are equipped with energy weapons, which often equal or supersede their opponent's projectile weaponry in terms of damage. On top of their technological advantage, the Terrans boast sheer numerical superiority. Although the Terran Empire has appeared many times throughout the campaign, this is not a playable multiplayer faction. *Actually, the fastest NSA terradynes are just as fast as the fastest terran hoverdynes. It's only the fact that the most powerful terran hoverdyne can move much faster than the most powerful NSA or Viron counterparts. The terran empire is the only faction out of the three that have defensive turrets, and they have the best heavy machine guns, firing about 10x faster than the Viron or NSA doubles.
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