Hatris
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| Hatris | |
| | |
| Developer(s) | Tengen |
| Publisher(s) | Bullet Proof Software NES NEC PC-Engine |
| Designer(s) | Alexey Pajitnov |
| Release date | NES: October 11, 1992 (NA) PC-Engine: May 24, 1991 (JP) |
| Genre | Puzzle |
| Mode(s) | Single player |
| Age rating(s) | N/A PC-Engine |
| Platform(s) | Arcade Nintendo Entertainment System Game Boy PC-Engine |
| Media | HuCard PC-Engine |
| Input | NES Controller Turbo Pad |
| Credits | Soundtrack | Codes | Walkthrough | |
Hatris is a puzzle video game developed by Alexey Pajitnov for Bullet-Proof Software. It was also released as a standalone arcade console. Hatris' gameplay is similar to Tetris (also designed by Pajitnov), in that game objects falling from the top of the screen must be arranged in specific patterns to gain points and to keep the play area clear. In Hatris, hats of different styles fall from the top of the screen and accumulate at the bottom. To eliminate hats from the play area, five hats of identical style must be stacked. Different style hats stack differently.
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