Fandom

Wikia Gaming

Heavy Unit

26,930pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Heavy Unit (ヘビーユニット Hebii Yunitto?) is a side scrolling shoot-em-up arcade game developed by Kaneko and published by Taito in 1988. It was ported to the PC Engine and Sega Mega Drive by Taito and was released on December 22, 1989. There was also a Mega Drive port by Toho entitled "Heavy Unit: Mega Drive Special" released on December 26, 1990. The player takes control of a star ship that can transform in to a mecha by obtaining a specific type of power up.

Plot

Set in 2013, mankind's first artificial star and planet, "Le Tau", is under attack from genetically modified alien monsters. The player must navigate a "Heavy Unit", a heavily armed, transforming mecha, in order to defeat the onslaught and protect the human colony.

Gameplay

The player's ship had two forms: a space-ship and a giant robot. Players started controlling the Heavy Unit in its space-ship form as default. As they progressed, they could change the ship into its robot form, thus changing its firing mode and mobility. A checkpoint was active however and the Heavy Unit only had one hit. Power Ups are dropped by a specific enemy ship which appears in fixed points during the levels. Every level of the game contains a mid-boss and a final boss. Both the ship and the robot modes use two fire buttons, one for the primary (frontal) fire and one for auxiliary fire. The ship mode uses a frontal laser gun which becomes a spread show with the power ups, plus missiles which drops like bombs as auxiliary fire. The robot mode has a frontal laser gun which increases in power with the power ups plus homing missiles as auxiliary fire. An interesting element of the game is represented by the hidden bonuses (usually 1UP) which can be revealed by shooting certain parts of the scenario or by continuously hitting certain indestructible enemies. There is at least one hidden bonus in every level of the game.

Items

S - Speed Up: This increased player speed with no limit to how many they could collect.

P - Power Booster: This would increase the player's fire power and could be collected three times before being fully powered up.

B - Shield Unit: This granted the player a shield that could take three hits before dissipating.

T - Transformer: This allowed the ship to transform into its robot form. Collecting it again would change the robot back to a ship.

E - Extend Player: This granted the player an Extra Life.

Trivia

The Sega Megadrive edition of the game used a very different artwork for the game box. The mecha showed on the cover strictly resembles a model of the Gundam anime serie.[1]

External links

References

  1. http://www.mobygames.com/game/genesis/heavy-unit-mega-drive-special/cover-art/gameCoverId,119012/ Japanese cover for the Megadrive edition of Heavy Unit
fr:Heavy Unit

ja:ヘビーユニット

Also on Fandom

Random Wiki