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==Technology and releases== [[Rage Software]], developers of ''Incoming'', were known for their cutting-edge graphics and effects.<ref name = IGN_PC /> ''Incoming'' was no exception. The game utilized the [[3dfx]] technology, and was included in some retail versions of the [[Voodoo2]] graphics card. Critics were praising the game's visuals on its [[1998 in video gaming|1998]] [[personal computer|PC]] release. In particular, the explosions, similar special effects and [[cut scene]]s using the main [[game engine]] were noted for their quality. The [[Dolby Surround]]-encoded sound was a further source of acclaim.<ref name = GS_PC /><ref name = PCZ /> The reception, however, was less positive when the game was [[porting|ported]] to the [[Dreamcast]]. A release title for [[Sega]]'s console, critics complained that the graphics were not top-of-the-range at the time of its late [[1999 in video gaming|1999]] release, with the [[draw distance]] being cited as a specific hindrance on gameplay.<ref name = IGN_DC /> An [[arcade game|arcade]] version followed in [[2003 in video gaming|2003]], running on the Vortek V3 [[Global VR]] arcade board, utilising the system's unique [[virtual reality]] hardware [[interface (computer science)|interface]].<ref name = arcade>{{cite web | last = | first = | url = http://uk.cheats.ign.com/objects/701/701802.html | title = IGN: Incoming (Vortek V3) | work = IGN | accessdate = 2007-10-12 }}</ref>
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