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Indiana Jones’ Greatest Adventures is a game based on the Indiana Jones trilogy released for the Super Nintendo Entertainment System in 1994, developed by Factor 5 and published by JVC Musical Industries, Inc. The story is told through cut-scenes and text and is mostly faithful to the movies. Its release also coincided with the release of Super Star Wars: Return of the Jedi, also released by JVC and LucasArts.
A Sega Mega Drive/Genesis port of the game was apparently completed and ready to be released between summer and autumn of 1995, and was previewed in Electronic Gaming Monthly (#73, August 1995)  and even reviewed in GamePro (#73, August 1995, rated 3.5 out of 5.0)  and in Germany's GAMERS (November 1995 issue, rated 2 (B Grade) . But like many third-party titles near the end of the Genesis' life however, the game was shelved and was never released, and no known copies have been released to the public.
The game is primarily action based, and the player controls Indy through levels based on events of the movies. Indy's main method of attack is his bull-whip, but he can also damage enemies by punching or rolling into them. Occasionally a gun can be found that has unlimited ammo, and grenades are available in limited numbers. Besides attacking, the whip can also be used as a method of swinging across pits. Once in a while, the game breaks the mold from the typical action and plunges the player into various other types of gameplay, such as flying a plane, riding a mine cart, and going down a mountain on a raft.
Indiana Jones’ Greatest Adventures is a game with an engine similar to the Super Star Wars series and is broken into 28 areas, many of them in side-scrolling view, and others in driving stages.
Raiders of the Lost Ark
- Level 1: Chachapoyan Temple, 1936
- Level 2: Boulder chase
- Level 3: Snow Level
- Level 4: Raven Bar
- Level 5: Streets of Cairo
- Level 6: Streets of Cairo 2
- Level 7: Streets of Cairo 3
- Level 8: German dig site
- Level 9: Well of the Souls
- Level 10: Well of the Souls 2
- Level 11: Island Surface
- Level 12: The Opening of the Ark
Temple of Doom
- Level 13: Club Obi-Wan, 1935
- Level 14: Shanghai Streets
- Level 15: Rafting in the Snow
- Level 16: Pankot Palace
- Level 17: Caves of Pankot
- Level 18: Caves of Pankot 2
- Level 19: Mine Car Chase
- Level 20: Rope Bridge
- Level 21: Catacombs of Venice, 1938
- Level 22: Castle Brunwald
- Level 23: Castle Brunwald 2
- Level 24: Airship Interior
- Level 25: Biplane Dogfight
- Level 26: Desert of Iskenderun
- Level 27: Canyon of the Crescent Moon
- Level 28: Grail Room
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All three of the movies are featured in the game, but Raiders of the Lost Ark is the only one playable upon starting the game. In order to play the Temple of Doom and Last Crusade you have to progress through the game or use a password. The password system bypassed conventional lettering, opting instead to use the Greek alphabet. Like the Super Star Wars Trilogy, Indiana Jones’ Greatest Adventures is still regarded as an extremely challenging game to complete. Many levels are often quite long and include several enemies of all type, in some levels you have to fight with a villain from the movie in that you are playing. While the stages from Raiders and Last Crusade are of moderate difficulty, some levels from Temple of Doom (such as the Pankot caves) bring with them a very high level of difficulty and a large amount of traps and enemies.
Perhaps the most difficult stages in the game are the driving stages: The snowraft and mine car chase from Temple of Doom, and the biplane dogfight from Last Crusade, where the player has to avoid certain traps and enemies. If the player is defeated in these stages, he has to restart the entire level. Also if the player loses all of his lives in some area (for example Cairo in Raiders), he is forced to start all the stages of the area in which he was defeated.
The game was fairly well received by critics and fans alike. AllGame praises the game's simple, but effective gameplay and controls and faithfulness to the source material. The game's graphics and music are also generally regarded positively (with music taken from John Williams's compositions of the films). In the negative side, a common complaint about the music was the limited use of music from all of the films (many of them taken from Raiders, three themes from Temple of Doom, and none taken from Last Crusade). Also many scenes from the films are not present in the game (the truck chase from Raiders, the boat and motorcycle chase along with the opening from Last Crusade). Also the "Choose Wisely" feature from previous games based on Last Crusade was omitted.
- ↑ 1.0 1.1 Try Before You Buy: Nintendo Offers 5 Game Demos to Guide Holiday Shoppers. Nintendo of America (16 November 2009). Archived from the original on 16 November 2009 Retrieved on 16 November 2009.
- ↑ "Electronic Gaming Monthly (USA) preview Part 1, issue 73, August 1995". http://www.sega16bit.com/content/magazine_review_scans/unreleased_games/indiana_jones_greatest_adventure-0.jpg. Retrieved July 6, 2009.
- ↑ "Electronic Gaming Monthly (USA) preview Part 2, issue 73, August 1995". http://www.sega16bit.com/content/magazine_review_scans/unreleased_games/indiana_jones_greatest_adventure-1.jpg. Retrieved July 6, 2009.
- ↑ "GamePro (USA) review, issue 73, August 1995". http://img32.imageshack.us/img32/160/gameproissue073august19.jpg. Retrieved July 6, 2009.
- ↑ "GAMERS (Germany) review Part 1, November 1995 issue". http://www.sega16bit.com/content/magazine_review_scans/unreleased_games/indiana_jones_greatest_adventure-german-0.jpg. Retrieved July 6, 2009.
- ↑ "GAMERS (Germany) review Part 2, November 1995 issue". http://www.sega16bit.com/content/magazine_review_scans/unreleased_games/indiana_jones_greatest_adventure-german-1.jpg. Retrieved July 6, 2009.
- Indiana Jones' Greatest Adventures at the Internet Movie Database
- Indiana Jones’ Greatest Adventures at GameFAQs
- 'Indiana Jones’ Greatest Adventures' at MobyGames
- Review of the game at Hardcore Gaming 101
- Indiana Jones’ Greatest Adventures screen captures