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Instagib Mod

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Instagib is a Mod ( as Modification ) for the game Unreal Tournament which removes all the normal weapons and all the powerups of the map ( excluding Boots ), and just enables one single weapon : the Enhanced Shock Riffle, which is available as soon as you spawn.

The Enhanced Shock Riffle kills someone with a single shot, and is an instantaneous weapon with unlimited ammo, meaning that if you aimed someone correctly, no matter how far on the map he is, the click on the shoot button will kill him.

This Mod is probably the most popular Mod for UT. The reasons could be the following :

  • It removes all the map weapon and armor timing. Timing, is the ability of a player to predict when a weapon or an armor will spawn, after it has been taken. In a normal weapon game, timing is a crucial factor for victory, and the teams who manage to control the map, are those who can control the power ups and almost always take them and use them to their advantage. By removing this part of the game, the main focus is deported into a faster paced action since you never wait for power ups. The only exception to this is for the boots, since it's the only item that spawns even in Instagib games.
  • There is no need to search for ammos or health crates. Health is useless, since you die with a single shot no matter what, and ammos are unneeded since the Enhanced Shock Riffle has an unlimited amount of ammo. This also contributes to a faster paced game, and removes some of the "luck factor" that could happen in a normal weapon game.

Those points, are in the eyes of most Instagib players a step towards "fair games". In fact, you always have the chance to kill an opponent, even if you just respawned after being killed, which is deeply not the case in a normal weapon game.

The only problem that could come to the mind about instagib when talking about fairness, is the fact that players with a lower ping are advantaged. In UT, shoots are calculated on the server, therefore if you aim someone, with 100ms ping delay, you'll have to adjust your aim to kill the opponent. The lower ping you have, the lesser adjustement you need. There is a Mod called Zeroping which removes this problem, by calculating the shoot "client-side", meaning that you exactly have to aim to the opponent in order to do the kill, which sounds more logical and natural.

Instagib is finally a very high skill mod, the successful players have high reflexes, good communication skills, and good overall situation analysis. Movements must be as unpredictable as possible, and focus on the game must be kept from the beginning to the end of the game, making it a pretty hard game for nerves. Playing Instagib is frustrating at times, but very satisfying when you did some nice actions !


[edit] iCTF

The most popular game type for Instagib is Capture The Flag. Capture the Flag is usually played 5vs5, and the main purpose of this game type is to capture the enemy flag. In order to achieve this, you must go in the flag post of your enemy base, run over the flag ( your caracter then holds the flag automatically ) and run back to your own flag post, which results in a capture ( cap ).

The fact that Instagib removes a lot of the burdens from the player's shoulders, makes it an interesting team game since teamplay is required in order to win an iCTF game against a skilled clan.

Teamplay in iCTF includes the following factors :

  • Cover your flag carrier : When one of your teamates has the flag, you must protect him at all cost. Since Instagib is an instant death mode, it's really rare that a flag carrier manages to run back to his base without being killed. When he's killed, the flag lies on the ground, and another teamate can take it in turn, and continue the initial run. Covering is the most important matter in iCTF.
  • Defend the base : Usually some players are assigned the task to hold the base clean from the enemy attacks. Defender's role, is often judged less important than the attacker's one, but they are no less important. If defense is weak, enemies will often break through, and pressure would be too important to stop them all the time.
  • Counter enemy flag runs : Attackers task is not only to go and get the enemy flag, but also an important part of their role is at times, to be able to come back and give a hand to defenders when they are in a troublesome situation. The ability of attackers to follow the game, and be at the right place, at the right moment, doing important kills that allow the team to return the flag is a very important factor in a victory in Capture The Flag.
  • Take over midfield to strenghten cover : Defenders task is also not only focused in base, defending the flag. They must at times be able to go up, and help in midfield, to do those important shoots, or eventually grab a dropped flag and finish the attackers run.
  • Communication and annoucement : Another skill an instagib CTF player must have, is good communication skills. He must be able to give important informations at all times, say incoming annoucements ( which help defenders hold the base ) and provide backup information to their attackers teamates. For communication, often tools like TeamSpeak or Ventrilo are used, to be able to talk between a team.

Famous CTF maps are Gauntlet, Dreary and Eternalcave. Lot of maps makers have provided very interesting maps, like CommandCE, Sprinta, Duku, BrokenLimits, etc.. The number of playable maps for Instagib is pretty high and there is room for making interesting and captivating games, often followed by a lot of spectators.

Competitions are held where teams face each other, the most famous website for Instagib CTF games in europe is Clanbase.



Unreal series
Unreal Tournament
Unreal Tournament | Unreal Tournament 2003 | Unreal Tournament 2004 | Unreal Tournament III
Unreal
Unreal | Unreal II: The Awakening
Unreal Chanpionship:
Unreal Championship | Unreal Championship 2: The Liandri Conflict
Equipment:
Weapons | Items | Character Classes
Misc
Unreal Engine | Unreal Script | Instagib Mod