This article is a stub. You can help Codex Gamicus by expanding it. |
Interrupt | |
---|---|
Basic Information | |
Type(s) |
Terminology |
In gaming and video gaming, an Interrupt is where a character stops another target character from performing an action, or casting a spell, while that target character is in the middle of casting that spell or performing that action.
Depending on the scenario, interrupts can range from useful, to mandatory. Certain boss mechanics in video games, especially at higher difficulties, may necessitate the use of interrupts to moderate the damage being dealt to the character.