An Isometric view is a kind of third person view for the camera to take. It is usually a fixed camera angle that shows 2D characters or objects on screen as if they were 3D. The x, y and z axis are around 120 degrees. In laymens terms, the camera shows everything from a 3/4th perspective, as if from a high corner. Examples of games with an isometric view include Zaxxon, Super Mario RPG, Final Fantasy Tactics, StarCraft, and Q*Bert.
|This article is a Stub. You can help by adding to it.|
Stubs are articles that writers have begun work on, but are not yet complete enough to be considered finished articles.