The Legend of Zelda: Majora's Mask | |
Developer(s) | Nintendo |
Publisher(s) | Nintendo
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Release date | October 26, 2000 |
Genre | Action/Adventure/RPG |
Mode(s) | Single player |
Age rating(s) | ESRB: Everyone |
Platform(s) | Nintendo 64, later rereleased on GameCube
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Credits | Soundtrack | Codes | Walkthrough |
The Legend Of Zelda - Majora's Mask is the direct sequel to The Legend of Zelda: Ocarina of Time in The Legend of Zelda series. Its resettable time-limit, mass of side-quests, and frequent use of a variety of masks have made the game a very "love it or hate it" experience.
Storyline
Young Link, fresh from his adventure in Ocarina of Time, travels to a far away land in search of his lost friend. Most assume it refers to Navi, but there have been opposing opinions. In some foreign woods, he is ambushed by the Skull kid and two faeries, Tatl and Tael. The Skull Kid steals Epona, Link's Pony, turns Link into a Deku scrub, and runs away. Tatl is left behind too.
Using his newfound Deku abilities, Link manages to escape the cave he was trapped in and into the land of Termina, where he runs into the Happy Mask Salesman in Termina. With his help, he is released from his Deku form, which turns into a mask. Whenever Link puts on these masks, he can change his form and gain their abilities.
But all is not well in Clock Town. An angry, evil-looking Moon resides just above the town's Clock Tower, slowly approaching. It means the end of the world to the people of Termina, and it's coming in a mere three days. Using the Ocarina of Time to travel back in time, Link and Tatl must summon the four giants to stop the moon from crashing into the Earth, while defeating the Skull Kid who has been possessed by Majora's Mask.
This game also has the one and only appearance of the amazing Oni Link.
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