Fandom

Wikia Gaming

Magic elements

26,907pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

In gaming, Magic elements are often used to determine how damage is applied to enemies in a game. They are often color coordinated.

Fire

Fire is the elemental embodiment of the power and destruction of a raging inferno. Depending on the game, enemies with fire-based defenses may be vulnerable to Ice or Water-based damage.

Ice

Ice is the elemental embodiment of a freezing blizzard, sometimes capable of shattering foes that have been encased in ice. Depending on the game, enemies with ice-based defenses may be vulnerable to Fire-based damage.

Water

Water is the elemental embodiment of a typhoon, capable of drowning enemies and extinguishing flames. Depending on the game, enemies with water-based defenses may be vulnerable to Thunder or Lightning-based damage.

Lightning/Thunder

Depending on the game, this element is referred to as either Thunder or Lightning, and represents the electrifying potential of a lightning strike. Depending on the game, enemies with defenses based on this element may be vulnerable to Water-based damage

Earth

Earth is the embodiment of the sheer power of a planet's tectonic power. Depending on the game, enemies with Earth-based defenses may be vulnerable to Wind-based damage=

Wind

Wind is the elemental embodiment of the destructive force of a hurricane. Depending on the game, enemies with Wind-based defenses may be invulnerable to Earth-based damage, and may be vulnerable to Lightning or Thunder-based damage.

Holy

Holy, in general, is the embodiment of light and spirituality. Depending on the game, enemies with Holy-based defenses may be vulnerable to Shadow-based damage.

Shadow

Shadow, in general, is the embodiment of darkness and evil. Depending on the game, enemies with Shadow-based defenses may be vulnerable to Holy-based damage.

Also on Fandom

Random Wiki