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Box art | |
Developer(s) | Orion Interactive |
Publisher(s) | Orion Interactive |
Designer | Bruce Austin, Britton Jackson, Jim O'Keane, Jed Weintrob[1] |
Engine | Proprietary |
status | Status Missing |
Release date | November 1996[1] (NA) |
Genre | Trivia / Game show[1] |
Mode(s) | Single-player, multiplayer[2] |
Age rating(s) | ESRB: Early Childhood (EC) [2] |
Platform(s) | Personal computer with Microsoft Windows |
Arcade system | Arcade System Missing |
Media | CD-ROM[2] |
Input | IBM PC keyboard and mouse, supports joystick[3] |
Requirements | Windows 95, Pentium 60 MHZ, 8 megabytes RAM, 256 color SVGA monitor, 2 megabytes hard drive space[3] |
Credits | Soundtrack | Codes | Walkthrough |
Sonic's Schoolhouse is an educational computer game that teaches young learners mathematics, reading, and spelling.[2] In addition, players can earn access to two mini-games (a collect-the-rings game and a match-the-statues game) and a "field trip" section which gives them numerous facts on the various animals in the game.[2] It was developed by Orion Interactive (which later became MGM Interactive) and published by Sega Entertainment and Bap Interactive. It was the first game to be developed by Orion (The first non-indie game and to be a kids game), although the game is now owned by MGM Interactive themselves. It is still owned by Orion, although the Sonic series is not owned by MGM.
The entire game plays in a similar fashion to id Software's Wolfenstein 3D, in that you play in a world that has no variation in height and is largely composed of right angles.[2] Players pick up nearby answers (ranging from bouncing letters and numbers to balloons with various pictures on them) to shoot back at a blackboard so as to answer it (usually filling in the blank; in the reading section the player must match up pictures with their words instead), or otherwise recycle (much to Sonic's pleasure).[2]
Sonic the Hedgehog himself is not playable, but acts as the guide.[2] Instead, the player must choose from numerous animals to play as during the course of the video game.[2] Doctor Eggman and his robots also show up to steal the player's answer (or in the ring mini-game, to steal all of the player's rings).[2] The player can find the clock character (that was replaced with something else) if he looks on the files of the CD on his Windows Explorer.
The sprites used for Sonic come from the cancelled Sonic X-treme.[citation needed]
References
Template:SonicGames
fr:Sonic's Schoolhouse nl:Sonic's Schoolhouse