Mercenaries 2: World in Flames
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| Portal: Action/Adventure |
| Mercenaries 2 at Mercs Wiki |
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| Mercenaries 2: World in Flames | |
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| Developer(s) | Pandemic Studios Pi Studios (PS2) |
| Publisher(s) | Electronic Arts |
| Release date | August 31, 2008 (NA) |
| Genre | Action-adventure, Sandbox |
| Mode(s) | Single-player, co-operative, multiplayer |
| Age rating(s) | ESRB: RP |
| Platform(s) | PC, PlayStation 2, PlayStation 3, Xbox 360 |
| Credits | Soundtrack | Codes | Walkthrough | |
Mercenaries 2: World in Flames is the upcoming sequel to 2005's Mercenaries: Playground of Destruction, due for release in North America on August 31, 2008. It is being developed by Pandemic Studios for the PlayStation 3, Xbox 360, and Windows, while Pi Studios is developing the PlayStation 2 version, with the publisher being Electronic Arts for all games. The game is set in Venezuela, with Jennifer Mui, Mattias Nilsson, and Chris Jacobs returning.
[edit] New Features
Features new to Mercenaries 2 include destructible environments, co-operative mode, a fire effects engine that allows the player to ignite things such as oil or foliage, improved artificial intelligence for non-player characters and the ability to swim. The game is powered by the Havok 4.5 physics engine.
New vehicles have been added, such as boats. Hijacking now consists of a small minigame, ranking in difficulty relative to the vehicle being hijacked. Another feature is the ability to switch from driver to gunner on demand. One other new addition to this iteration of Mercenaries is the ability to build a Private Military Company (PMC) and recruit mercenaries into it. There are two confirmed mercenaries that can be recruited: Eva Navarro, who will act as a mechanic once recruited, and Ewan, who is a helicopter pilot who can pick up valuable objects you may encounter, and can also extract the player if necessary. Also, a new unnamed bomber pilot will be able to be hired, who is the player's source for airstrikes.
The game will feature terrain ranging from urban environments such as Caracas to the Amazon rainforest.
[edit] Storyline
The story follows the player's hunt for Ramon Solano, a druglord who contracted the player's mercenary for a job. Following a militaristic coup, Solano becomes the dictator of Venezuela. He uses his position to seize control of the country's oil supply, resulting in an international incident and distress among OPEC. Alongside Solano's Rebel Forces, a large portion of the Venezuelan army fiercely support the dictator's cause. The other rebel forces, in opposition to Solano, have risen under the name of the PLAV--the People's Liberation Army of Venezuela. Soon, numerous other factions join the fight for control of Venezuela's oil. Among them: The massive Universal Petroleum Corporation and its private military; the Rastafarian Pirates (the equivalent of the Russian Mafia); China's People's Liberation Army; and the Allied Natons. These six forces will inevitably form the backbone of a war to determine the fate of the country's oil supply.
Betrayed, the player's mercenary will ally him/herself with any of the other factions to get even with Solano, and make some money along the way.
[edit] Controversy
The game has been criticized by the Venezuelan government, accusing the U.S. government and Pandemic Studios of trying to drum up support from the American public for a real-life invasion with the purpose of overthrowing Hugo Chávez. Pandemic Studios had previously developed training aids for the US Army. In response to the criticism, the official Mercenaries 2 website includes the following disclaimer, "Pandemic Studios is in the business of entertainment. It has never been contacted by any U.S. government agency concerning the development of Mercenaries 2. All persons, storylines and events are purely fictional and bear no relation to real events. As with any number of games, movies and books, the decision to choose interesting events and locations is purely designed to tell a compelling story, as well as provide a fun and rich experience for the gamer."
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