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Metal Gear Solid: The Twin Snakes

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Metal Gear Solid: The Twin Snakes
Metal Gear Solid: The Twin Snakes cover art
Developer(s) Silicon Knights
Konami
Publisher(s) Konami
Release date March 9, 2004 (NA)
March 11, 2004 (JP)
March 26, 2004 (EU)
Genre Stealth action
Mode(s) Single player
Age rating(s) ESRB: M
BBFC: 15
CERO: 15
Platform(s) Nintendo GameCube
Media (2) GameCube Optical Disk
System requirements 4 Memory card blocks
Input Controller
Credits | Soundtrack | Codes | Walkthrough


Metal Gear Solid: The Twin Snakes is a stealth action game for the Nintendo GameCube developed by Silicon Knights (Which was a Gamecube exclusive developer at the time) and Konami. Twin Snakes combines the story and levels of Metal Gear Solid with the gameplay abilities of Metal Gear Solid 2: Sons of Liberty. Basically, a remake, a reason to have some of the Metal Gear series on the Cube. Game designer Hideo Kojima oversaw the project.

Contents

[edit] Changes

Other than a large graphical upgrade, the cut-scenes were entirely redone by Japanese film director, Ryuhei Kitamura. This direction caused many of the cut scenes to have obscenely over the top action, in a Matrix-like style. For example, in one scene, a missile is shot at the main character, Solid Snake, so he jumps onto it, does a backflip off of it, and shoots a Stinger missile at it. All in slow motion. Even getting from one side of a doorway to another (to avoid being seen), Snake somersaults over the doorway. Some fans found this entertaining and amusing, while others thought it didn't fit with the series and preferred the old versions.

Silicon Knights handled most of the remaking. Because Solid Snake had new abilities that weren't available in previous levels, they had to make some changes to the level design, such as adding lockers to hide in. All the voice acting were rerecorded by the same actors, including David Hayter and Cam Clarke.

The abilities taken from MGS2 are: Hanging off ledges, Shooting in First-Person, the M9 Tranquilizer Gun, hiding bodies and more.

[edit] Story

The elite group of special forces, Fox-Hound, has taken over a nuclear weapons disposal facility in Alaska. The group is led by Liquid Snake, who, except for skin tone and hair, looks exactly like Solid Snake. Solid Snake is pulled out of retirment by General Roy Campbell, who's neice, Meryl Silverburgh, is one of the soldiers being held captive at the base. There are also two important hostages that Snake must save: DARPA Chief Donald Anderson and ARMSTech President Kenneth Baker.

With the help of a team of experts giving him advice via com link, Snake must infiltrate the base and rescue the hostages. At the same time, he uncovers many mysteries involving nuclear weapons, a strange lethal disease, a cyborg ninja, and even Snake's origins.

[edit] Gameplay

The Twin Snakes is basically a third-person action game with emphasis on Stealth. Hence the genre name, Stealth action. You control Solid Snake in a nearly overhead camera view (It changes in certain rooms/areas to completely overhead to parallel to your character). There are guards patrolling almost everywhere, and it's best not to be seen.

There are several ways Snake can avoid enemies. He can slide up next to walls to see around the corner more easily, make noises to get a guards attention, hang off railings to avoid sight, crawl into crawlspaces, hide in lockers, and more. If he is found, the famous "!" signal will appear over the guards head, who will then call in the assault team. When the assault team comes in, you have a couple of options: 1) Run & Hide or 2) Stand & fight.

Option 1 is usually the best, unless you have cheats on and can actually survive option 2. If you run & hide and manage not to be seen, the enemy will enter "Caution" mode. Here, the Assualt team sticks around as guards. After Caution mode dies down, the assault team leaves, leaving only the normal guards, who go about the same routine. It's probably safe to come out now.

Snake also has different weapons and items to use. The L & R buttons are used to access them. The weapons are all pretty standard. A FAMAS machine gun, a SOCOM, an M9 Tranquilizer gun, a Sniper rifle, and more. The items are more unique. There are rations to heal Snake's Health, anti-depressants to steady his aim when using the Sniper rifle, cigarettes to create smoke & deplete health, and various cards keys that give access to different rooms.

[edit] Characters

  • Solid Snake - The main hero from previous Metal Gear games.
  • Meryl Silverburgh - Roy Campbell's neice, a soldier, and also Snake's love interest.
  • Roy Campbell - Retired commander, used to work with Snake. Like Snake, he has been temporarily brought out of retirement for this mission.
  • Metal Gear Rex - Giant, mobile, undetectable, nuclear missile launching tank
  • Ninja - A strange, violent, Cyborg Ninja that seems to know Snake, and wants to fight him.

[edit] Fox-Hound

  • Liquid Snake - Blonde guy with a british accent bearing a creepy resemblance to Solid Snake, leading Fox-Hound.
  • Revolver Ocelot - A Russian Gunslinger, and staple of the Metal Gear Solid games.
  • Vulcan Raven - A giant and Shaman.
  • Psycho Mantis - A creepy psychic and awesome boss fight.
  • Sniper Wolf - An expert Marksman with a suspiciously low neckline in her suit.
  • Decoy Octopus - A Master of Disguise.



Metal Gear series
Metal Gear | Metal Gear 2: Solid Snake
Metal Gear Solid | Metal Gear Solid 2: Sons of Liberty | Metal Gear Solid 3: Snake Eater
Metal Gear Solid: Portable Ops
Metal Gear Solid 4: Guns of the Patriots
Upgrades & Remakes
Metal Gear Solid: Integral | Metal Gear Solid: The Twin Snakes
Metal Gear Solid 2: Substance | Metal Gear Solid 3: Subsistence
Other
Snake's Revenge|Metal Gear Acid | Metal Gear Acid 2 | Metal Gear Solid: Portable Ops Plus
Metal Gear: Ghost Babel | Metal Gear Solid: VR Missions | Metal Gear Saga Vol.1 | Metal Gear Saga Vol.2 | Metal Gear Solid: Rising | Metal Gear Solid: Peace Walker
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