Metal Gear Solid 3: Snake Eater
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| Metal Gear Solid 3: Snake Eater at Metal Gear Wiki |
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| Metal Gear Solid 3: Snake Eater | |
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| Developer(s) | KCEJ |
| Publisher(s) | Konami |
| Designer(s) | Hideo Kojima |
| Release date | November 17, 2004 (NA) December 16, 2004 (JP) March 4, 2005 (EU) |
| Genre | Stealth action |
| Mode(s) | Single player |
| Age rating(s) | ESRB: M BBFC: 15 CERO: 18 |
| Platform(s) | Playstation 2 |
| Media | DVD-Rom |
| Credits | Soundtrack | Codes | Walkthrough | |
The third iteration of the popular Metal Gear Solid series created by Hideo Kojima, entitled 'Snake Eater'. Rather than a direct sequel to Metal Gear Solid 2: Sons of Liberty, Kojima decided to shift the action back to the Cold War era of the 1960's, providing background to some of the key characters from the Metal Gear universe as a whole. Responding to some of the criticism of the series' previous outing, Metal Gear Solid 3: Snake Eater provided a more focused and straightforward narrative than Sons of Liberty, while remaining compelling and involving. Core gameplay remained basically the same though the introduction of large outdoor environments, a close quarters combat system and the need to eat and heal injuries individually provided a more advanced playing experience.
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