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Metal Gear Solid 4: Guns of the Patriots
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Metal Gear Solid 4: Guns of the Patriots
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====Gekko==== Three days later, Snake made it to the centre of the Middle Eastern war zone, in the back of a truck disguised as a member of the local militia. Suddenly, however, the battle ceased, and Gekko descended from nowhere, triggering an all-out slaughter of the militias. Snake managed to escape detection and proceeded further into the camp. Further in, Snake met up with the Metal Gear Mk. II inside a ruined building, which handed him a new device: the Solid Eye. Snake also got a Modified Mk.2 handgun that fired tranquilizer rounds and a Springfield "Operator" Handgun. Outside, battle ensued, but Snake made it through to the Militia's safe house by assisting them with the battle. Inside the house, he met gun launderer Drebin, who offered his services to Snake at a price, which they decided could be provided through the Mk. II. Drebin provided him with a M4 Custom, free of charge. At first, the gun's trigger locked on him, but Drebin injected him with more up-to-date nanomachines (at least that was all he said it was), and Snake was able to fire. Fighting his way through the war torn Middle East, Snake eventually made it to the Advent Palace where his informants planned to rendezvous with him. He was surprised to find Meryl Silverburgh waiting for him, with her new unit, Rat Patrol Team 01. With Liquid in a camp up ahead, Meryl explained the SOP (Sons of the Patriots) system to Snake. When questioned, Snake claimed that he was there merely to assess threat of PMC activities on the United Nation's refugee programs. After being ambushed by a squad of FROGS, which resulted in a fierce gunfight from the top of the mansion all the way to the basement, the Rat Patrol and Snake parted ways for the time being.
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