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Version 1.8

Version 1.8 is to be released in September 2014. However a pre-release build has been released.

Major changes

   Added Granite, Andesite, and Diorite stone blocks, with smooth versions
   Added Slime Block
   Added Iron Trapdoor
   Added Prismarine and Sea Lantern blocks
   Added the Ocean Monument
   Added Red Sandstone
   Added Banners
   Added Armor Stands
   Added Coarse Dirt (dirt where grass won’t grow)
   Added Guardian mobs, with item drops
   Added Endermite mob
   Added Rabbits, with item drops
   Added Mutton and Cooked Mutton
   Villagers will harvest crops and plant new ones
   Mossy Cobblestone and Mossy Stone Bricks are now craftable
   Chiseled Stone Bricks are now craftable
   Doors and fences now come in all wood type variants
   Sponge block has regained its water-absorbing ability and becomes wet
   Added a spectator game mode (game mode 3)
   Added one new achievement
   Added “Customized” world type
   Added hidden “Debug Mode” world type
   Worlds can now have a world barrier
   Added @e target selector for Command Blocks
   Added /blockdata command
   Added /clone command
   Added /execute command
   Added /fill command
   Added /particle command
   Added /testforblocks command
   Added /title command
   Added /trigger command
   Added /worldborder command
   Added /stats command
   Containers can be locked in custom maps by using the “Lock” data tag
   Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules
   Added three new statistics
   Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently
   Added a new player model with smaller arms, and a new player skin called Alex?
   Added options for configuring what pieces of the skin that are visible
   Blocks can now have custom visual variations in the resource packs
   Minecraft Realms now has an activity chart, so you can see who has been online
   Minecraft Realms now lets you upload your maps
   Difficulty setting is saved per world, and can be locked if wanted
   Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels
   Villager trading has been rebalanced
   Anvil repairing has been rebalanced
   Considerable faster client-side performance
   Max render distance has been increased to 32 chunks (512 blocks)
   Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag
   Resource packs can now also define the shape of blocks and items, and not just their textures
   Scoreboards have been given a lot of new features
   Tweaked the F3 debug screen
   Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)
   Server list has been improved
   A few minor changes to village and temple generation
   Mob heads for players now show both skin layers
   Buttons can now be placed on the ceiling
   Lots and lots of other changes
   LOTS AND LOTS of other changes
   Removed Herobrine

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