In 1944 the German troops changed the fate of war in a surprising series of victories. No one really knows what Hitler and his generals did to bring forth this course of events, but the fall of London made it clear that the Allies had little chance of winning the war. Soon after, the destruction of Moscow and the taking of Washington ended the war. It was hard to believe that it was the German military technique or their leaders' tactical skills. People started to talk about final development of the Wunderwaffe, especially that not many managed to flee from the battlefields to tell what they have seen - their reports were unclear and not explaining anything. Nevertheless the world was unable to stop the Führer and his Reich.
In the year 2093 the overwhelming Reich rules the Earth, but Armageddon is nearing. The victory of German troops brought not only terror of Nazi dictatorship but also mysterious weather changes, that seem to lead the world into destruction. General Jurgen Mortyr thinks that the Nazis are somehow responsible for the growing number of disasters and weather changes. The only way to prevent the destruction of mankind is to travel back in time to 1944. General Mortyr assigns his son, Sebastian, the mission to investigate and stop the events that could destroy the future of mankind.
Mortyr received overwhelmingly negative reviews upon release, varying from downright poor to mediocre at best. Main gripes included the inconsistent pace of the game, poor enemy AI, and bland level design. It was however, notable for several features, such as a promising graphics engine (seen in the screenshots to the right) and decent sound.
However, the game was universally acclaimed by Polish press, and ads for the game called it a "hit on a global scale" and "the most important event of the year".
The sequel Mortyr II: Forever was released in 2004 and received far more favorable reviews, although it too was lacking in several areas, most namely somewhat outdated visuals and unacceptably poor multiplayer options. Third and fourth sequels, titled Battlestrike: Force of Resistance and Operation Thunderstorm (as Mortyr III: Akcje dywersyjne and Mortyr: Operacja „Sztorm” in Poland), have been released by budget developer City Interactive rather than Mirage. In 2009, the fifth sequel, Battlestrike: Shadow of Stalingrad (aka. Battlestrike: Force of Resistance 2) was released also by City Interactive.
Minimum hardware requirements
- Pentium 166.
- 32 MB RAM.
- Windows 95 or 98.
- Hardware 3D graphics accelerator Direct3D compatible. 4MB video adapter.
- 4X CD-ROM.
Recommended hardware requirements
- Pentium II 350.
- 64 MB RAM (96 if AGP adapter in system).
- 2nd generation AGP 3D graphics accelerator.
- 16-bit soundcard, DirectX compatible.
Note: Game requires program like CPU Killer to run on modern systems, unusual even for a game from that era.