|File:NBA Hangtime Poster.png|
|Developer(s)|| Midway (arcade)|
Funcom (console versions) Williams (N64 Version)
|Release date|| Arcade |
April 16, 1996 (NA)
January 17, 1997 (NA)
May 12, 1997 (EU)
|Mode(s)||Single player, multiplayer|
|Age rating(s)||ESRB: K-A (Kids to Adults)|
|Platform(s)||Arcade, Nintendo 64, PlayStation, Mega Drive/Genesis, Super NES, Game.com, Windows|
|Credits | Soundtrack | Codes | Walkthrough|
NBA Hangtime is a basketball video game developed by Midway and released in arcades in 1996. Home versions followed for Nintendo 64, PlayStation, Mega Drive/Genesis, Super NES, Game.com and Windows. A version for Game.com was cancelled.
Hangtime was the third basketball game by the original development team behind the NBA Jam series. The title was changed due to the NBA Jam name being acquired by Acclaim Entertainment—the publisher of the games for the home market. New features of the series included character creation, alley oops and double dunks. A software update known as NBA Maximum Hangtime was released for the arcades later in the life cycle.
The next NBA title to be released for video game systems from Midway was NBA Showtime.
The gameplay is largely the same as the Midway's NBA Jam games, with some additions. One of the most prominent additions is the "Create Player" feature, which allows players to create a custom basketball player, specifying height, weight, power, shooting and defensive skills using a limited number of attribute points. Created players can be made more powerful as players earn additional attribute points by winning games.
The game retains many of the same rules of NBA Jam Tournament Edition, including the two-on-two match ups, statistics tracking, legal pushing and "on fire" mode. Additions to the gameplay include spin moves, alley oops and double slam dunks - a slam dunk performed after one team member in the middle of a dunk passes to the other member. Alley-oops and double dunks can trigger the new "team fire" mode in which both team members are on fire.
The player can select from any of the 29 NBA teams then in existence and match them in four quarters of NBA basketball (three minutes each), with three minute overtimes if necessary. Just as in the NBA Jam games, the game can keep track of the teams a player has beaten using a player's created ID and PIN. Optionally, the player can load their created player. Players using their ID face off against a series of NBA teams, starting with the Vancouver Grizzlies and ending with the Chicago Bulls (who were on their way to being NBA champions at the time of the game's release). After beating all 29 teams, the player faces off against a number of secret characters.
The rosters below correspond to their arrangement in the Arcade version, with lineup differences (mainly after transfers made between the Arcade and home versions' releases) in the other versions following.
- Atlanta Hawks: Stacey Augmon, Mookie Blaylock, Steve Smith, Christian Laettner, and Ken Norman.
- Dikembe Mutombo replaces Stacey Augmon in all home ports.
- Boston Celtics: Dee Brown, Dana Barros, Eric Montross, Dino Radja, and Rick Fox.
- Charlotte Hornets: Kenny Anderson, Larry Johnson, Glen Rice, George Zidek, and Dell Curry.
- Chicago Bulls: Scottie Pippen, Dennis Rodman, Toni Kukoc, Luc Longley, and Steve Kerr.
- Cleveland Cavaliers: Tyrone Hill, Chris Mills, Bobby Phills, Terrell Brandon, and Danny Ferry.
- Dallas Mavericks: Jim Jackson, Jason Kidd, Jamal Mashburn, Popeye Jones, and George McCloud.
- Eric Montross replaces Popeye Jones in all home ports.
- Denver Nuggets: Mahmoud Abdul-Rauf, Dikembe Mutombo, Antonio McDyess, Jalen Rose, and Dale Ellis.
- Detroit Pistons: Joe Dumars, Grant Hill, Terry Mills, Otis Thorpe and Allan Houston.
- Golden State Warriors: Kevin Willis, Latrell Sprewell, Rony Seikaly, Joe Smith and Chris Mullin.
- Houston Rockets: Hakeem Olajuwon, Clyde Drexler, Robert Horry, Sam Cassell and Kenny Smith.
- Indiana Pacers: Reggie Miller, Dale Davis, Rik Smits, Derrick McKey, and Mark Jackson.
- Los Angeles Clippers: Loy Vaught, Rodney Rogers, Lamond Murray, Pooh Richardson and Brent Barry.
- Los Angeles Lakers: Nick Van Exel, Vlade Divac, Cedric Ceballos, Elden Campbell and Eddie Jones.
- Miami Heat: Alonzo Mourning, Walt Williams, Rex Chapman, Tim Hardaway and Sasha Danilovic.
- Milwaukee Bucks: Vin Baker, Glenn Robinson, Shawn Respert, Benoit Benjamin, Sherman Douglas.
- Minnesota Timberwolves: Isaiah Rider, Andrew Lang, Spud Webb, Tom Gugliotta, and Kevin Garnett.
- Isaiah Rider, Andrew Lang and Spud Webb are not T-Wolves players in any home version; Cherokee Parks and Terry Porter are their two fixed replacements in all home versions.
- Stephon Marbury is the fifth player in the PS1/N64 version.
- James Robinson is the fifth player in the SNES/Genesis and PC versions.
- New Jersey Nets: Kendall Gill, Shawn Bradley, Armon Gilliam, Ed O'Bannon and Kevin Edwards.
- Kerry Kittles replaces Armon Gilliam in the PS1/N64 version.
- New York Knicks: Patrick Ewing, Anthony Mason, Derek Harper, Charles Oakley and John Starks.
- Orlando Magic: Anfernee Hardaway, Horace Grant, Nick Anderson, Dennis Scott, and Jon Koncak.
- Rony Seikaly replaces Jon Koncak in the PS1/N64 version.
- Philadelphia 76ers: Jerry Stackhouse, Derrick Coleman, Clarence Weatherspoon, Trevor Ruffin and Vernon Maxwell.
- Phoenix Suns: Kevin Johnson, Wayman Tisdale, Danny Manning, Wesley Person and Michael Finley.
- Sam Cassell replaces Wesley Person in the PS1/N64 version.
- Portland Trail Blazers: Rod Strickland, Clifford Robinson, Arvydas Sabonis, Buck Williams and Randolph Childress.
- Sacramento Kings: Billy Owens, Mitch Richmond, Brian Grant, Sarunas Marciulionis and Tyus Edney.
- San Antonio Spurs: Sean Elliott, David Robinson, Avery Johnson, Chuck Person, and Vinny Del Negro.
- Seattle SuperSonics: Shawn Kemp, Gary Payton, Detlef Schrempf, Hersey Hawkins, and Sherell Ford.
- Toronto Raptors: Carlos Rogers, Damon Stoudamire, Alvin Robertson, Oliver Miller and Tracy Murray.
- Utah Jazz: John Stockton, Karl Malone, Jeff Hornacek, David Benoit and Chris Morris.
- Greg Ostertag replaces David Benoit in the PS1/N64 version.
- Vancouver Grizzlies: Greg Anthony, Doug Edwards, Byron Scott, Bryant Reeves and Eric Murdock.
- Doug Edwards, Byron Scott and Eric Murdock are not Grizzlies players in any home version; Anthony Peeler and Lee Mayberry are their two fixed replacements in all home versions.
- Shareef Abdur-Rahim is the fifth player in the PS1/N64 version.
- Blue Edwards is the fifth player in the SNES/Genesis and PC versions.
- Washington Bullets: Juwan Howard, Chris Webber, Calbert Cheaney, Robert Pack, and Gheorghe Muresan.
- Rod Strickland replaces Robert Pack in all home ports.
Space Jam lawsuit
Due to contractual obligations from acting in the 1996 movie Space Jam, several players were supposed to or not allowed to be featured in NBA Hangtime. Among the six more prominently featured players in the film, those not appearing in NBA Hangtime were Michael Jordan, Muggsy Bogues, and Charles Barkley; Patrick Ewing, Larry Johnson and Shawn Bradley, on the other hand, do appear in the game.
NBA Maximum Hangtime is an upgrade to the arcade version of NBA Hangtime featuring 1997 NBA rosters. Otherwise, the gameplay is essentially the same except for the addition of a hidden "hot spot" on the court for each player where they shoot more accurately. "Maximum" also has some additional secret codes and hidden players.