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Nanosaur 2: Hatchling
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Nanosaur 2: Hatchling
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==Gameplay== The objectives are to recover the lost eggs (somehow there are multiples of each type of egg) from the rebel group. The main weapon is a lethal shriek made by said Pterodactyl, but there are other weapons which may be found during the course of the game, including a defensive force-field. This game is much larger than the original. There is no time limit. There are three levels rather than one, each with its own layout, music, challenges, and environment. The game does not name on what planets the dinosaurs are, although it does state that they are not on Earth. The entire game can be played in [[Stereoscopy|3D]] using [[anaglyphic]] imagery. The environments for each level, in order they are played, follow below. #A redwood forest planet, with no particularly unusual [[geography]]. Basic enemies such as [[velociraptors]], [[brachiosaur]]s, and [[laser-shooting]] [[robot]]s appear in this level. The velociraptors may jump out at your avatar, but the brachiosaurs don't actually attack it, they just lumber around. #A desert planet ''(pictured)'', covered with odd crystalline structures, tornadoes, and surface [[lava]]. #The third and final level is a swamp planet (shown on cheat window) with strange plants and obstacles. These include giant jumping [[worm]]s, poisonous gases, and Rhamphorhynchus, along with the basic enemies. There is also a multiplayer option for use on the same [[computer]]; the software does not support games over the [[internet]]. There are 6 two-player levels and 3 missions, thus 2 levels each. The missions are [[racing]], [[capture the flag|capture the eggs]], and battle.
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